Spellbooks
Each spellbook, formula book, or prayer book is a unique reflection of the personality and capabilities of its creator. Many of these tomes contain more than just spells, such as notes on the caster’s other research, personal diaries, naturalist sketches, or even political treatises. Some contain preparation rituals, each of which grants a boon—or sometimes a hindrance—to spellcasters who use the book to prepare their spells.
Spellbooks are the battery from which many spellcasters draw their power each day, containing detailed notes on the casting of every spell they know. Any prepared spellcaster who uses a spellbook (or similar entity) must refer back to it in order to prepare their daily compliment of spells. This is usually accomplished through an hour of study, meditation, or prayer at the start of a day. Such preparation requires a fresh mind, body, and/or spirit, and thus can only be done after a character gets 8 hours of effective rest (or however many hours is necessary for a member of that character's race). At this point, the spellcaster can choose what spells they will memorize for the day.
A typical adventuring spellbook is compact (for a spellbook), measuring roughly 12 inches wide by 18 inches tall, 3 to 6 inches deep, and 3-10 lbs. They are typically made from fine materials (leather bindings, vellum pages), cost around 50gp, and contain 100 usable pages. While this is the norm, the intrinsic and personal value of a spellcaster's spellbook means they often create much more elaborate tomes, suiting the designs to fit their character, survive the ravages of their environment, or as an homage to the power within their pages. Characters are not limited to one spellbook, and in fact may find themselves needing several as their compliment of spells grows ever larger.
Adding Spells to a Spellbook
Characters gain opportunities to add spells to their spellbooks through various sources, covered in the Learning New Spells article. As part of learning a new spell, a character must transcribe that spell into their spellbook.
How much space a spell takes to fully transcribe depends on the level of the spell. Cantrips or Orisons take one page each, and all leveled spells take one page per Spell Level in a spellbook. A spellbook must have enough empty pages to add a spell to it, and pages cannot typically be added to a spellbook (though larger spellbooks with more pages can be purchased or made).
Transcribing a spell to a spellbook can be a costly affair as well. With the exception of new spells learned with each level up (which can be added to a spellbook at no monetary cost), any spell added bears a material cost, representing specialized inks that must be used for proper magical writings. The cost for a given spell level is given on the following table, or can be calculated as the spell's level squared times 10gp.
A spellcaster can copy any spell into their spellbook from another source (such as a scroll or other spellbook), or transcribe a spell they have just gained a new understanding of (either from leveling up or Spell Research). A spellcaster can transcribe any spell they currently have prepared into a spellbook from memory. Transcribing a spell from memory does not require a Spellcraft check like copying new spells do.
Copying a spell into a spellbook takes one hour per spell level (cantrips take 30 minutes). Like the spell's cost, this time need not be paid for spells obtained for free at each level (it is assumed this time is spent in small parts over the course of their previous level).
Spell Level | Writing Cost |
---|---|
0 | 5 gp |
1 | 10 gp |
2 | 40 gp |
3 | 90 gp |
4 | 160 gp |
5 | 250 gp |
6 | 360 gp |
7 | 490 gp |
8 | 640 gp |
9 | 810 gp |
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