(Story)
You can tap into your family's old ways to take on some of the traits of plants.
Prerequisites
Be a member of House Fahlspar, or have the
Hunter, Nature, or Tree Tender background.
Benefit
Once per day as a
Move Action, you gain a +2 bonus on saving throws against mind-affecting effects for 1 minute.
Goal
Swear to protect a natural site and defend it for at least a year, including decisively defeating an appropriate number of invaders or despoilers.
Completion Benefit
You may now use the above benefit three times per day, and the benefit also applies on saving throws against paralysis, poison, polymorph, sleep, and stunning effects.