Stunning Assault

(Combat)
You powerful but imprecise attacks can stun your enemies.
 

Prerequisites

Strength 13, base attack bonus +16.
 

Benefit

You can choose to take a -5 penalty on all Melee Attack rolls and combat maneuver checks to stun targets you hit with your melee attacks for 1 round. A successful Fortitude Save negates the effect. The DC of this save is 10 + your base attack bonus. You must choose to use this feat before making the attack roll, and its effects last until your next turn.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  You can spend 2 Stamina points to end the effects of this feat at the end of your turn instead of the start of your next turn.
 

Required For