Sun Falcon - Magical Beast Companion
Sun Falcon
Magical Beast Companion
Prerequisites
Beast Speaker,
Diplomacy 7 ranks,
Knowledge (arcana) or
Knowledge (religion) 7 ranks
Attributes
Size: Tiny
Speed: 10 ft., fly 60 ft. (good)
Armor Class: +2 natural armor
Str | Dex | Con | Int | Wis | Cha |
10 (+0) | 17 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 15 (+2) |
Attack: talons (1d4 plus burn)
Special Attacks: Breath Weapon,
Burn (1d4)
9th-Level Advancement
Size: Small
Armor Class: +4 natural armor
Attack: talons (1d6 plus burn)
Ability Score Enhancement:
Special Attacks: Breath Weapon (upgraded),
Burn (1d6)
Mastery (11th level)
Special Attacks: Blinding Flash
Special Abilities
Breath Weapon (Su)
This breath attack can be used once per day, and deals 3d6 fire damage in a 30 ft. line on a failed
Reflex Save (DC 10 + 1/2 HD +
Constitution modifier for half). If the companion's owner possesses the
Beast Speaker Mastery feat, this ability can be used three times per day.
Blinding Flash (Su)
Three times per day, the sun falcon can blast an intense wave of heat and light in a 20-foot cone as a
Standard Action. Creatures within this area must succeed at a
Reflex Save (DC = 10 + 1/2 HD +
Charisma modifier) or take 1d6 points of fire damage and be
Blinded for 1d4+1 rounds. Creatures that succeed at this save take no fire damage and are instead
Dazzled for 1 round.
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