Void Dragon, Ancient
This dragon's ebony scales and horns are flecked with a substance that glows an eerie green. The folds of its wings reflect a starry sky.
Void Dragon, Ancient (CR 18)
Gargantuan DragonAlignment: Neutral Evil
Initiative: +4
Senses: Dragon Senses, See in Darkness ; Perception +38
Aura: alien presence (300 feet, DC 29)
Speed: 40 feet, Fly 250 feet (good)
Space: 20 feet
Defense
Armor Class: 38, touch 6, flat-footed 38 (+32 natural, -4 size)Hit Points: 324 (24d12+168)
Saving Throws: Fort +21, Ref +16, Will +21
Damage Reduction: 15/magic
Immunity: cold, confusion, insanity effects, paralysis, sleep
Spell Resistance: 29
Offense
Melee: bite +33 (4d6+18/19-20 plus obliterate), 2 claws +32 (2d8+12), 2 wings +30 (2d6+6), tail slap +30 (2d8+18)Reach: 15 feet (20 feet with bite)
Special Attacks: Breath Weapon (60-ft. Cone, 20d8 cold, DC 29), crush, obliterate (DC 29), suffocating breath (DC 29), tail sweep, void gaze (DC 29)
Spell-Like Abilities (CL 24th; Concentration +31):
- At Will- Blur, Dimension Door, Ray Of Enfeeblement (DC 18), Ray of Exhaustion (DC 20)
- 1/day- Nightmare (DC 22)
Spells Known (CL 15th; Concentration +22):
- 7th (5/day) - Prismatic Spray (DC 24), Vision
- 6th (7/day) - Disintegrate (DC 23), Eyebite (DC 23), Shadow Walk
- 5th (7/day) - Break Enchantment, Dismissal (DC 22), Dominate Person (DC 22), Feeblemind (DC 22)
- 4th (7/day) - Charm Monster (DC 21), Confusion (DC 21), Dimensional Anchor, Scrying (DC 21)
- 3rd (8/day) - Dispel Magic, Haste, Heroism, Lightning Bolt (DC 20)
- 2nd (7/day) - Invisibility, Locate Object, Resist Energy, Touch of Idiocy (DC 19), Share Memory (DC 19)
- 1st (8/day) - Alarm, Cause Fear (DC 18), Hypnotism (DC 18), Mage Armor, Obscuring Mist
- 0 (at will) - Detect Magic, Mage Hand, Read Magic, 6 more
Statistics
Base Attack Bonus: +24Str Dex Con Int Wis Cha 35 (+12) 10 (+0) 25 (+7) 24 (+7) 21 (+5) 24 (+7)
CMB +40
CMD 50 (54 vs. Trip)
Feats: Combat Casting, Fly-by Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Quicken Spell, Skill Focus (Perception), Weapon Focus (bite), Wingover
Skills: Acrobatics +24, Appraise +16, Bluff +34, Diplomacy +25, Fly +25, Intimidate +34, Knowledge (arcana) +34, Knowledge (planes) +34, Knowledge (religion) +34, Perception +38, Sense Motive +32, Spellcraft +34, Stealth +15, Survival +20, Use Magic Device +25
Languages: Abyssal, Aklo, Auran, Celestial, Draconic, Ignan, Infernal, Terran
Special Qualities: agile, No Breath, starflight
Special Abilities
Agile (Ex)
Void dragons have good aerial maneuverability regardless of their age or size.Alien Presence (Su)
A void dragon's alien presence causes an opponent that fails its save to be overcome with dizziness, becoming sickened (or nauseated if the target has 4 or fewer Hit Dice) for 5d6 rounds.Obliterate (Su)
A young or older void dragon's bite deals an additional 2d6 points of negative energy damage. A creature reduced to 0 or fewer hit points by this attack must succeed at a Fortitude save or be immediately slain and reduced to ashes (as the disintegrate spell). The save DC is Constitution-based.Suffocating Breath (Su)
Instead of dealing cold damage, a very young or older void dragon can breathe a cone-shaped suffocation effect. An air-dependent creature that fails its Fortitude save suffocates (Pathfinder RPG Core Rulebook 445) for a number of rounds equal to the dragon's age category. The save DC is Constitution-based.Void Gaze (Su)
A creature within 30 feet of an adult or older void dragon must succeed at a Will save or become confused for 1d6 rounds. This gaze attack is a mind-affecting effect. The save DC is Charisma-based.Ecology
Environment: VacuumOrganization: solitary
Treasure: triple
Void dragons have been tainted by long exposure to the terrible alien entities that dwell in deep space.
Though some continue to struggle against the inevitable tide of annihilation, many have embraced the encroaching void and exist only to feed and destroy.