We Are The Wall

(Story)
You embody your family's legendary monster-hunters.
 

Prerequisites

Be a member of House Darahan, or have the Champion of the People, Duty, or Raider background.
 

Benefit

Three times per day as a Move Action, you can declare a single dragon, magical beast, or monstrous humanoid within 50 feet and in line of sight to be your mark. You gain a +1 bonus on attack rolls and on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against your mark. These bonuses last for 1 minute, until you designate a new mark, or until the mark is Dead. After you have declared a creature as your mark, it can't be your mark again for another 24 hours.
 

Goal

Protect a settlement you have lived in for at least a year from an invading force consisting of an appropriate number of dragons, magical beasts, or monstrous humanoids.
 

Completion Benefit

The bonus provided by your mark becomes +1 for every 4 character levels you have, to a maximum of +5.
 

Required For


 

Contents


Powered by World Anvil