Werebear, Hybrid Form
This humanoid is covered in shaggy fur and carries a heavy axe in one of his clawed hands.
Werebear, Hybrid Form (CR 4)
Human Ranger 4Large Humanoid (Human, Shapechanger)
Alignment: Lawful Good
Initiative: +2
Senses: Low-Light Vision, Scent; Perception +8
Speed: 30 feet
Space: 10 feet
Defense
Armor Class: 23, touch 11, flat-footed 21 (+4 armor, +2 Dex, +8 natural, -1 size)Hit Points: 46 (4d10+20)
Saving Throws: Fort +6, Ref +6, Will +2
Damage Reduction: 10/silver
Offense
Melee: mwk battleaxe +10 (2d6+5/x3), bite +3 (1d8+2 plus curse of lycanthropy), claw +3 (1d6+2 plus Grab)Reach: 10 feet
Ranged: mwk throwing axe +7 (1d6+5)
Special Attacks: favored enemy (orcs +2)
Ranger Spells Prepared (CL 1st, Concentration +2):
- 1st - Detect Poison
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 8 (-1) |
CMB +10 (+14 Grapple)
CMD 22
Feats: Endurance, Precise Shot, Run, Weapon Focus (Battleaxe)
Skills: Climb +10, Handle Animal +6, Heal +8, Knowledge (nature) +8, Perception +8, Stealth +3, Survival +8, Swim +10
Languages: Common
Special Qualities: Change Shape (human, hybrid, and bear; polymorph), favored terrain (forest +2), hunter's bond (companions), Lycanthropic Empathy (bears and dire bears), track +2
Special Abilities
NONEEcology
Environment: Any ForestsOrganization: solitary, pair, family (3-6), or troupe (3-6 plus 1-4 black or grizzly bears)
Treasure: NPC gear (chain shirt, masterwork battleaxe, 2 masterwork throwing axes, other treasure)
In their humanoid forms, werebears tend to be muscular and broad-shouldered, with stark facial features and dark eyes. Their hair is usually red, brown, or black, and they look like they are used to a lifetime of hard work.
Though by far the most benign of common lycanthropes, werebears are shunned by most normal folk, who fear and mistrust their animal transformations. Most live as recluses in forested areas or in small family units among their own kind. They avoid confrontations with strangers but do not hesitate to drive evil humanoids out of their territory.
Some werebears are angry and violent, because of either temperament or a lifetime of harassment from others, and these mean ones aren't afraid to put an axe in a trespasser's face or eat someone who pushes them too far. Cool-headed werebears don't like to speak of these individuals with strangers.