Northern Expedition: Icy Fields and Strange planes

Discovery, Exploration

22083AC
17/5
22083AC
17/5

With the Borealis Generator completed, the adventurers found themselves with the opportunity to explore the surrounding areas. Free to move, they embarked on a journey to uncover the mysteries and threats near the generator site. Their journey revealed a land marked by the Everstorm's indelible effects, turning everything into wintry, frost-covered versions of themselves and giving rise to strange and potent magics.


Discovering the Crevasse
As the adventurers scouted the northern reaches, they carefully mapped the area and dealt with occasional hostile threats. Their path led them to an open crevasse, a site of immediate interest. However, their investigation was quickly interrupted by an attack from several creatures native to the north.   The Elemental Constructs
These creatures, akin to constructs but animated like elementals, possessed the ability to launch great amounts of ice and snow, creating avalanches. This required the adventurers to position themselves carefully and use their skills with precision and grace. Additionally, some creatures could breathe frost and ice, temporarily freezing their victims and wearing down their magic and health over time. The adventurers responded with measured caution, eventually overcoming these formidable foes, though not without sustaining injuries.   The Magical Liquid
Upon examining the crevasse, the adventurers discovered that the magic gathered there had turned into a liquid stateā€”a physical manifestation of magical energy on the same plane. This potent liquid, when applied to a weapon or tool, could permanently enchant it with frosty potency. The adventurers collected this magical substance for further examination and investigation.   The Hidden Shop
Continuing their exploration, the adventurers uncovered a great and empty field to the north. Unknown to them, this field was the hidden location of a secret shop, veiled by illusions to both hide and reveal it simultaneously. This shop only appeared to those deemed worthy, those who were weak enough to benefit from its aid but not too strong to exploit it.   Cautious and weary from their earlier battles, the adventurers decided to leave the shop alone, allowing it to be someone else's point of exploration. They later learned that the shopkeeper was an individual from outside the material plane, having survived countless millennia in a demiplane that did not follow the rules of time. This shopkeeper could manifest unique items and wares not belonging to the world, each possessing special qualities worth the costly exchange required, if given to the right person at the right time.   Conclusion The adventurers' exploration beyond the Borealis Generator site revealed a land rich with mysteries and dangers. From battling elemental constructs to discovering potent magical liquids and uncovering the hidden shop, their journey showcased their resilience and adaptability. The knowledge and resources they gained would prove invaluable in their ongoing efforts to harness the power of the Borealis Generator and resist the Everstorm's might.

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The Fourth Age