Satyr

β€œ "As much chance as a satyr without a mug of ale" ” β€”An old druidic saying to describe things that are very unlikely to happen.

Basic Information

Anatomy

Satyrs resemble slightly stocky humans with furry lower bodies and cloven hooves similar to that of goats. Satyrs have pointed ears similar to an elf, and horns that vary from small stubs about two inches long to large and curled ram's horns that protrude about two feet from their head. Their hair ranges from the more common brown to hues of reddish orange and the rare white. They usually sport bushy beards, or at least a goatee. Satyrs' eyes are usually blue or brown, however some satyrs have yellow eyes that resemble a goat's. They are relatively short, around 5 ft.
Geographic Distribution

Harvesting

Because this creature is an Fey, the player should roll a Arcana Check using the DCs in the table below. On a success, the player is able to harvest the item. On a failure, the item cannot be harvested (either because the character is not skilled enough, or because the item is ruined). The DM should note that many of the items have an expiration, and can not be sold or used after the expiration has passed.
Type: Fey
Skill: Arcana  
DC Item Description Value Weight Exp. Crafting/Use
5 Satyr Hair (small pouch) A satyr typically has a full head of lush, dark hair. The hair can be used to brew strong liquors, and rejuvenation tonics. 1 gp 3lb Never
10 Satyr Horn (x2) A satyr's horns are different for each satyr, and have a variety of uses. Some make unique drinking horns, while others can be crafted into a musical instruments. All of the horns can be ground into a fine powder, which is believed to be a strong aphrodisiac. 1 gp 6lb Never

Equipment & Other Goods

This character usually carries: 1 Shortsword, 1 Shortbow, 1d6 Arrows, 1 Quiver, 1 Leather.

Trinkets

Harvesting Meat

There is a stigma to eating meat belonging to sentient creatures that have a humanoid form and features. Harvesting the meat may be frowned upon and even considered cannibalism. Some communities may refuse to buy the meat (and some evil communities may pay a premium). The meat may even be difficult to eat, or unedible. Of course, these are all up to the Dungeon Master to decide.
  This creature produces 2d6 pieces of meat, weighing a total of 4 lbs a piece.

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