Starwheel Spellsniper Musket

This star-wheellock musket is made of a stark white, smooth material, similar to ivory, and etched with insanely fine, intricate, arcane patterns.   This starwheel musket has a +1 to attack and damage rolls made with it.   Spell Sniper. As an action, you can use this weapon to perform a spellstrike. A spellstrike is similar to a ranged weapon attack, except that you cast a single offensive cantrip as part of the attack. This cantrip must be one that has a casting time of 1 action, deals damage to one or more targets, and has a range greater than 10 feet.   If the attack hits, the target takes both the damage of the musket and the damage of the cantrip, even if the cantrip would normally require a saving throw to harm a target.   If the cantrip normally harms multiple targets, then the spellstrike only harms the target of the musket attack.     Arcane Starwheel. A spellsniper musket counts as an arcane focus, and you can provide somatic components for spellcasting even while holding it with two hands.   Cursed Item
The wheellock of this musket has been corrupted by a powerful being. If this weapon misfires, the attuned wielder takes the 1d8 fire damage of the bullet exploding, but also 1d4 damage of the spells type.
Snipit: Starwheel Firearms Any firearm that uses bullets as ammunition can be constructed as a starwheel, using a wheellock mechanism instead of a matchlock one. A starwheel firearm costs 50 gp more than a matchlock one and does not suffer any penalty when used in the rain.
  Only an expert clockmaker, a cleric of Gond, or an artificer can build or repair a wheellock firearm.
Item type
Weapon, Ranged
Rarity
Rare, Requires attunement by anyone who cast at least 3 cantrips.

Comments

Please Login in order to comment!