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Centaur

GGtR, MOoT

Centaur

ability score increase: Your Strength score increases by 2, and your Wisdom score increases by 1.
age: Centaurs mature and age at about the same rate as humans.
alignment: Centaurs are inclined toward neutrality.
Size: Medium
speed: Your base walking speed is 40 feet.
Languages: You can speak, read, and write Common and Sylvan (Wyld).
race features:
Your centaur character has the following racial traits. These traits are also suitable for the centaurs of other worlds where there are centaurs of fey origin. These centaurs are smaller than the non-fey centaurs that roam in some realms.  

Creature Type

You are a Fey.  

Charge

If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.  

Equine Build

You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet instead of the normal 1 extra foot.  

Hooves

You have hooves that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike.  

Natural Affinity

Your fey connection to nature gives you an intuitive connection to the natural world and the animals within it. You therefore have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.

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