College of the Holy Hymns

College of Holy Hymns

Bards of the College of Holy Hymns are unique as a form of divine caster rather than arcane like most of their kind. Through combining traditional bardic techniques with holy guidance, they can heal and protect their allies with ease. These bards are always devoted to a specific deity or temple, and often travel the world to spread their teachings, seek knowledge, or root out opposing propaganda.
 
  Their songs and stories are inspired by religious scripture, and focus on imparting a meaningful message as opposed to entertaining the masses. Bards who adopt this college are often compensated by temples as opposed to earning coin in taverns or courts. Many of these bards are raised in temples, while others gravitate to the path later in life. While most who follow this path strive for benevolent causes, this is not always the case; many pursue a neutral agenda, and there are even those who use their performances to bolster the forces of evil deities.
 
Restriction: Deific
Any who choose this college must follow a deity, and their piety is immediately boosted to 3 if it was not already higher. In addition, your spells count as divine rather than arcane.
 

Divine Resonance

When you join this college at 3rd level, you learn to weave healing energy into your spells. When you cast a 1st-level or higher, you can choose to expend a use of your Bardic Inspiration as a reaction to restore hit points to a creature within 60 feet of you. You restore an amount of hit points equal to the result of the Bardic Inspiration die + two times the level of the spell slot used to cast the spell.
 

Blessed Songs

Also beginning at 3rd level, whenever you would learn a bard spell, you can choose a spell from the cleric spell list so long as it does not restore hit points. This spell counts as a bard spell for you.
  In addition, you learn the healing word spell. This spell counts as a bard spell for you and does not count against your spells known.
 

Sacred Melodies

At 6th level, you gain the following spells: bless, sanctuary, and revivify. These spells count as bard spells for you, and don’t count against the number of bard spells you know. In addition, whenever you restore hit points to one or more creatures on your turn using your Divine Resonance, you may give one of those creatures resistance to a damage type of your choice until the start of your next turn: cold, fire, lightning, necrotic, radiant, or thunder. You can do so only once per round on your turn.
 

Heavenly Choir

Starting at 14th level, when you use Divine Resonance, the target receives temporary hit points equal to the total hit points restored by Divine Resonance.

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