College of the Sacred Yew
College of the Sacred Yew
While most Druids keep to themselves and hold their private rituals in sacred groves, others are also often priests of secluded tribal societies, preaching the balance of nature and leading the villagers into a life of harmony with the plants and animals around them. In these places, Bards hold a place of honor akin to their Druidic brethren. They are magicians and wonder-workers to those around them and use their arcane skills to tend to and protect the close-knit communities that they are born into. They learn the histories of their people by memory, keep track of their systems of laws, and often become advisors to the local chieftain or king, aided by their talents in divination and prophecy.Druidic Training
At 3rd level, the Bard of the Sacred Yew undergoes initiation into the Druidic orders to further his or her training. You add Druidic to your known languages and learn two cantrips of your choice from the Druid spell list. These are considered Bard spells for you.Wild Shape
Once reaching 6th level, you are taught the secrets of Druidic shapeshifting. You can use this ability as a Druid of 2nd level. At 12th level you can change form as a Druid of 4th level, but with flying speed allowed, and at 19th level you can change form as a Druid of 8th level. For the complete rules, see the Druid Wild Shape ability on pages 66-67 of the Players Handbook.In addition, at 12th level you may choose from three specific bird forms, unique to the College of the Sacred Yew: bardic sparrow, bardic owl, and bardic eagle. When in each of these forms, the Bard can sing a bird song that imparts benefits to party members within 60 feet. This benefit lasts for as long as the Bard continues to sing. The sparrow song grants 10 speed, the owl song grants darkvision 30 feet, and the eagle song grants advantage on perception checks that rely on sight.
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