Scourge's Presence

A Warlord with the Scourge Presence is one who wreaks havoc on the battlefield, demoralizing their foes as a way to keep their allies safe. They sever the links of command through opposing forces and cause their allies to be able to strike better in unison.   They are a terrifying force to face on the battlefield, whether alone or backed by their allies. They may be a veteran war leader who has learned hard loss through their troops under them, learning to exert their will upon their foes to keep it from happening again. They could also be someone who barely survived on their own, now seeking to keep all they hold precious from coming that close to disappearing.   A Scourge can come from any background, but typically is someone who has learned to control their willpower and force it unto others, channeling it like a second weapon.  

Restriction: Alignment

Due to the nature of this subclass, you must have any evil alignment to take it. If at any time your alignment strays from evil, you lose the features of this subclass until it is made right.  

Martial Proficiency

Starting at 1st level when you take this Presence, you gain proficiency in heavy armor, shields, and martial weapons. In addition, you gain 1 hit point whenever you gain a level in this class.  

Scornful Gaze

Beginning at 1st level, when you roll initiative, you can subtract your Charisma modifier from the roll of a number of enemies you can see equal to your proficiency bonus.  

Hateful Scourge

Starting when you reach 3rd level, you have learned to specialize in striking weak points and can instruct your allies on how to do so as well. When you use your Helpful Word, you can forgo giving them advantage and choose instead to add one half of your Charisma modifier to an ally's critical hit range.  

Glory of Tyrannis's Heart

Staring at 7th level, you can inspire your companions to fight for glory. As a bonus action, you can expend a leadership die and touch a creature that is unconcious with 0 hit points. That creature gains 1 hit points, then you roll the die and the target gains temporary hit points equal to the result. The target also gets a bonus to its next weapon attack roll equal to the result of the die.   You can use this feature once per target, regaining the ability to do so when you finish a long rest.  

Wretched Allegiance

Beginning when you reach 11th level, your aid to your allies shines through. You can take the Helpful Word bonus action without expending a leadership die so long as you use your Hateful Scourge feature. In addition, whenever you or an ally you are adjacent to scores a critical hit against a creature with a melee weapon, you may add an additional damage die weapon damage die when determining the extra damage.  

Surge of Steel

Starting at 15th level, whenever you use your Shift the Field ability, each ally you effect can immediately use their reaction to make an attack of opportunity before or after the movement.  

Tidebreaker

Beginning at 18th level, whenever a creature misses you or an ally with an attack, you may immediately make an attack of opportunity without using your reaction. You cannot add your modifier or any bonuses to the damage of this attack.

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