Vice of Hate in Audalis | World Anvil

Vice of Hate

Vice of Hate

The vice of hate is a blackguard who succumbs to the hatred in their heart to pursue some dark ambition or serve an evil power. Hatred is the fuel which burns in this blackguard's soul. Only darkness remains. Whether it's a holy crusade against the forces of evil, vanquishing those who would bring harm and ruin to the world, or a more personal goal to find the murderers of your parents and make them pay, hatred gives way in many forms. To hate is to know power. To embrace the dark side.
 
 
 

Tenets of Hate

Hatred is a common emotion. Whether it is against those who turned their backs on you when you needed them most, a close friend who became a betrayer, or a tribe of Orcs that destroyed your home town and everything you love, it lives in everyone. Those who embrace Hatred use it as fuel for their quest of vengeance. They strive to see those they hate pay and suffer for their crimes.
  No Mercy. Your sworn enemies do not deserve mercy. Take no prisoners. Slay every last one of them.
  Ruthless Pursuit. Your enemies will never escape. They will be hunted down and justice will be served.
  Tolerate No Presence. You cannot stand your foes presence. You cannot be in the same room as them. If they have a nearby civilization it is your duty to extinguish them.
 

Vice of Hate Spells

You gain vice spells at the blackguard levels listed in the Vice of Hate Spells table.
 
Vice of Hate Spells
Blackguard Level Spells
3rd hellish rebuke, inflict wounds
5th crown of madness, darkness
9th animate dead, bestow curse
13th blight, confusion
17th contagion, dominate person

Spirit of Vice

When you take this vice at 3rd level, you gain the following two Spirit of Vice options.
  Control Undead. As an action, the Blackguard targets one undead creature he or she can see within 30 feet of him or her. The target must make a Wisdom saving throw. On a failed save, the target must obey the Blackguard’s commands for the next 24 hours, or until the Blackguard uses this Spirit of Vice option again. An undead whose challenge rating is equal to or greater than the Blackguard’s level is immune to this effect.
  Dreadful Aspect. As an action, the Blackguard channels the darkest emotions and focuses them into a burst of magical menace. Each creature of the Blackguard’s choice within 30 feet of the Blackguard must make a Wisdom saving throw if it can see the Blackguard. On a failed save, the target is frightened of the Blackguard for 1 minute. If a creature frightened by this effect ends its turn more than 30 feet away from the Blackguard, it can attempt another Wisdom saving throw to end the effect on it.
 

Aura of Hate

Starting at 7th level, the Blackguard, as well any fiends and undead within 10 feet of the Blackguard, gains a bonus to melee weapon damage rolls equal to the Blackguard’s Charisma modifier (minimum of +1). A creature can benefit from this feature from only one Blackguard at a time.
  At 18th level, the range of this aura increases to 30 feet.
 

Hatred's Embrace

At 15th level, the Blackguard gains resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
 

Avatar of Hate

At 20th-level, the Blackguard can, as an action, surround himself or herself with an aura of hate that lasts for 1 minute.
  The aura reduces any bright light in a 30-foot radius around the Blackguard to dim light. Whenever an enemy that is frightened by the Blackguard starts its turn in the aura, it takes 4d10 psychic damage. Additionally, the Blackguard and creatures he or she chooses in the aura are draped in deeper shadows of hate manifest. Creatures that rely on sight have disadvantage on attack rolls against creatures draped in this shadow.
  While the aura lasts, the Blackguard can use a bonus action on his or her turn to cause the shadows of hatred in the aura to attack one creature. The Blackguard makes a melee spell attack against the target. If the attack hits, the target takes necrotic damage equal to 3d10 + the Blackguard’s Charisma modifier.
  Once you use this feature, you can’t use it again until you finish a long rest.

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