Magic and Warfare
Magic plays an important role on the battlefield. House Cannith produces a wide range of siege equipment and mystical weapons and made a number of breakthroughs during the Last War. Massive siege staffs fill the role of artillery. Semi-sentient warforged titans scatter squads of infantry. Kundarak sappers spread glyphs of warding to deny a region to an enemy. Wands and rods haven’t replaced the swords or bows, but elite arcaneers are becoming more common.
The armies of Aundair specialize in the use of magic and have the greatest numbers of wandslingers. Karrnath has long been known for its military discipline, but also became infamous for its widespread use of undead soldiers. Thrane is renowned for its peasant archers and use of divine magic, thanks to its fierce devotion to the Church of the Silver Flame. Cyre relied heavily on mercenary services—including the Valenar elves and the goblins of Darguun—and fielded the greatest number of warforged troops. Finally, Breland had the best intelligence and industry of the nations; it was also noted for the use of Zil elemental weapons and for its floating fortresses.