Warforged

Despite making up an extraordinarily small percentage of the population, the warforged of Thrane are the subject of an intense debate over the nature of basic rights. While the Thronehold Accords did grant all warforged freedom, most Thranish warforged have found themselves in a form of indentured servitude, their service transferred from the Thranish military to the Church ministry — a bit of legal maneuvering spearheaded by High Cardinal Krozen. This was justified through propaganda about Warforged being no different than any other weapon or construct made during the war — swords and shields are weapons, not people.   Warforged in Thrane today primarily work construction, rebuilding the war-ravaged cities and towns. While a warforged certainly could decide to simply exercise their freedom, many don’t, having spent their entire lives in service to the theocracy. Those that do walk free often leave Thrane in search of other lands, although some choose to join the templars — leveraging the combat training they received from creation and feeling most comfortable amongst the warriors they served with during the war.   While they are preached to, a warforged actually gaining a position of leadership within the church would be an extraordinary occurrence — if not the first, one of the first. The conventional wisdom in Thrane is that warforged do not have souls — the revivify and raise dead spells are uncommon enough and expensive enough that any usage on a warforged would be apocryphal at best, and so a widely publicized account of those spells working on a warforged would call the belief that they lack souls into serious question.   Despite these challenges, warforged rights activists in Thrane push the church to live up to its ideals and recognize the personhood of living constructs. These groups have an uneasy relationship with the Lord of Blades, as strikes by the Mournland-based leader have both called attention to the disparate treatment of warforged while also providing fuel for those who argue that warforged must be controlled due to their inherent danger.