Minotaur Chains of The Circus
"Our hearts go out to you brave men and women holding the line against the Horde. If we let Loschea fall to the minotaurs, the Summerwild will have a new empire at its door, without a doubt it'll be here to stay. May the Light of Moon protect you!" - Lady Hannah of House New Moon
In the cold Northern regions of Auriga, minotaurs live in an honor‐
based society where strength determines power
in both the gladiatorial arenas and in daily life.
At home on both land and sea, the minotaurs are ferocious sea raiders who rank as the
ablest and most dangerous sailors in the world. Using a labyrinthine memory they are able to perfectly sail the sea without getting lost,
this advantage makes fighting a minotaur Reaver on the seas a monumental undertaking.
Arrogant Conquerors
Minotaurs embrace the notion that the weak
should perish and that the strong must rule—
and that they themselves are among the strongest and
most powerful race on Auriga. They believe their
destiny is to rule, and that their
dominion will be one of conquest and military
might. To that end, all minotaurs are trained in
weapons, armor, and tactics from a young age.
The minotaurs’ arrogance stems from a
combination of strength, cunning, and intellect—
three virtues they hold dear, and which they
deem the foundation of their greatness. They
believe that this combination of traits is what
sets them apart from their rivals.
Trial by Combat
Minotaur society is built on the principle that
might makes right, and that considerations of
justice are unnecessary. The minotaurs are led
by Lord served by a council of eight
minotaurs called the Supreme Circle. All posts
within the government, including the emperor’s,
are won by the strongest and cleverest
minotaurs, as proved by combat in the Circus.
The Circus is the only means by which a
minotaur can rise in society. It is a grand,
display of single combat in which minotaurs
battle each other for supremacy. Minotaur
youths must prove themselves in the Circus to
earn their passage to adulthood.
Participation in the Circus is yet another
reason why minotaurs look down on other folk.
To the minotaurs, death and glory in battle are a
natural process. Combat is the key to ensuring
that the strong survive, and that the weak are set
aside before they can undermine their superiors’
grand schemes of conquest.
Honor above All
For all their cruelty, minotaurs are bound by a
powerful sense of honor. Each victory brings
greater honor to both individual minotaurs and
their families. Defeat invokes a stain that only
death can fully wash away.
Honor demands that minotaurs keep their
word once it is offered, and each minotaur
remains faithful to friends and clan above all
else.
Minotaurs rarely befriend folk of other
races, as they all too often encounter them only
in battle. If a minotaur does strike up a
friendship, it is typically with other creatures
that display the minotaurs’ virtues and love of
battle. To such friends, a minotaur becomes an
ally whose support will never waver.
Sea Reavers
In the world of Auriga, the minotaurs rule a chain
of islands in the far North dominated by the isles of Mithas and
Kothas. Bound by the sea on all sides, the
minotaurs focused their tenacity, strength, and
cunning to become some of the most skilled and
ferocious mariners in the world. They range
across the water in their ships, raiding and
pillaging as they wish. Minotaurs sometimes
engage in trade, but they much prefer to take
what they want by force. After all, as the
strongest of all folk, they deserve the treasures
and goods that lesser creatures have gathered.
From the Northern Summerwild coast there has been frequent raids from Minotaur Reavers. The Dynasty border in Loschea has fought hard to prevent the Minotaur Horde from devastating and conquering the Summerwild.
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