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Obviator

Obviation is as much a philosophy as it is a practice. It’s not a good fit for those who want to remain … you know, fully alive.  
As an obviator, you hatch convoluted plots to fight the overwhelming odds presented by each mission. Sometimes, you might prefer brute streprovisation. Other times, you might undertake a deep study of conflicts and rival organizations. In all cases, though, you help advance your franchise by hatching effective plans and tactics, anticipating problems, and learning about your foes.   Essential Functions: Destroy targets (people and information study conflicts   Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to make sense of an enemy’s tactics, discern a hidden threat, or intimidate a foe whose weaknesses you have previously assessed.  

Ardante Rank I

Proficiencies and Starting Equipment As a rank 1 obviator, you gain proficiency with alchemist’s supplies.   Head office also grants you the use of alchemist’s supplies (two glass beakers, a metal frame to hold a beaker in place over an open flame, a glass stirring rod, a small mortar and pestle, and a pouch of common alchemical ingredients including salt, powdered iron, and purified water your choice of a vial of acid, a flask of alchemist’s fire, or a vial of antitoxin; and a hunting trap.   Read the Opposition Also at rank 1, you can attempt to get a reading on one creature you can see, trying to learn useful information about it. As a bonus action, make a DC 15 Wisdom (Insight) check. On a success, you learn three details of your choice about the creature. Once you use this feature, you can’t use it again until you finish a long rest. You can use this feature only once on any creature.   Possible details you might learn include the creature’s goals or motivation, bonds or ideals, personality traits, flaws, combat strategy (including common attack methods or tactics), financial information, lair location, allies or foes, romantic entanglements, sense of humor, or favorite songs.  

Ardante Rank II

Alchemist’s Insight At rank 2, you can use an action to use your alchemist’s supplies to identify any unknown substance (including alchemical items, potions, and other magical substances). Once you use this feature, you cannot use it again until you finish a long rest.   Obviator’s Lenses Also at rank 2, you gain the use of an uncommon magic item taking the form of a pair of spectacles, a spyglass, a monocle, or any other device with one or two lenses. When you look through the obviator’s lenses, you use a bonus action to make them function as eyes of minute seeing or eyes of the eagle. Once you make this choice, it cannot be changed until the next dawn.  

Ardante Rank III

Advanced Preparations At rank 3, you gain the ability to declare that you’re totally prepared. This preparedness takes the from of asking yourself one question, then making a DC 15 Intelligence (History) check. On a success, you recall information you could have uncovered through earlier research about your mission. The information can be a discreet revelation, a vague hint, or even a riddle. Once you use this feature, you cannot use it again until you finish a long rest.   Travel Alchemical Kit Also at rank 3, Head Office provides you with a travel alchemical kit — an uncommon magic item containing miniaturized versions of both alchemist’s supplies and a poisoner’s kit (glass vials, a mortar and pestle, chemicals, and a glass stirring rod). You gain proficiency with a poisoner’s kit as part of this upgrade.   You can use this magical kit as long as it is on your person, with no need to draw or stow it. If you are ever searched, finding your travel alchemical kit requires a successful DC 20 Intelligence (Investigation) or Wisdom (Insight) check.  

Ardante Rank IV

Enhanced Lenses At rank 4, your obviator’s lenses gain additional power and become a rare magic item. The lenses now function as both eyes of the eagle and eyes of minute seeing.   Additionally, you can focus the power of the lenses to gain accuracy in combat, gaining advantage on a weapon attack roll (no action required). If that attack hits, roll one additional weapon damage die. This property of the lenses can’t be used again until the next dawn.   Obviate the Opposition Also at rank 4, when you use your Read the Opposition feature and fail the check, you still learn one detail about the target creature, as chosen by the DM. Additionally, you can use Read the Opposition more than once on the same creature, but if you do so, you cannot use that feature again on the same creature until you finish a long rest.   Why Be an Obviator?   d8 Reason
  1. There’s nothing that excites you more than a puzzle you can’t immediately solve.
  2. Your favorite saying is, “All according to plan.” Especially when you have no idea what’s going on.
  3. You have an entire room dedicated to notes and sketches connected by red yarn.
  4. Your plans are so detailed that they have plans of their own.
  5. You find the little details so much more interesting than … well, anything else.
  6. You already had the chemical burns on your hands. Might as well make it official.
  7. Methodical. Calculating. Brilliant. One day, you hope these words will apply to you.
  8. It’s not paranoia if they really are out to get you. And if you’re out to get them first.
Renowned Obviator

LOK

Dwarf Obviator (Cleric)   Like many Obviators, “Lok” chooses to use a working name rather than her actual name out of an abundance of caution. Obviators are cautious because they know precisely how dangerous any moment can be — and they are dangerous for the same reason. An obviator is like a lethal walking library. And if you were to face some kind of walking library at some point, Lok would know exactly what to do about it.


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