Malliq
Asuk’s second in command and a deadly waterbender who specializes in tank weapons such as his signature warhammer. He is stern and stoic.
DRIVE: To put an end to The Loyalists and re-establish The Fifth Nation.
PRINCIPLE: Honor | 0/+1/+2/+3
CONDITIONS: angry, prideful, troubled, vengeful, wrathful
FATIGUE: 5x
BLUDGEON |
ADVANCE & ATTACK |
Using a blunt weapon or hand-to-hand combat, attempt to rapidly subdue your opponent. Mark 1-fatigue and cause your opponent to shift their balance away from center; if their balance is now +2 or higher, they mark Stunned. Mark an additional 1-fatigue to move your opponent to a different position within reach.
PARRY |
DEFEND & MANEUVER |
Stop a foe’s attack before it connects. Choose a foe who used advance and attack this exchange; during advance and attack, mark fatigue—1-for-1—to cancel an attack they use against you after they pay the costs.
DRAW CLOSE |
ADVANCE & ATTACK |
Dash and dodge in close to an opponent of your choice, putting them at a range that favors you over them. Mark 1-fatigue and become Favored. If they advance and attack next exchange, they have to mark 1-fatigue for each technique they use (they may choose to use fewer than their full amount).
Children
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