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Hog Monkey

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The hog monkey is a primate that inhabits the Gi Kingdom. It is considered difficult to tame and does not take well to being ridden, though it can usually be coerced into doing so with lychee nuts.

Basic Information

Anatomy

The hog monkey has a vaguely canine face, a long tail, and the body of a primate. It appears to run on its knuckles and has a long tail. In addition, the hog monkey has reddish eyes and a dog-like snout that is full of sharp teeth, including two tusks protruding from the lower jaw. Its fur is brown on most of its body, although the area around its face and head is of a much darker shade.

Growth Rate & Stages

Hog monkeys can reach maturity in 3 to 4 years and live around 12 to 15 years. They mate year-round like the semeans.

Ecology and Habitats

Hog monkeys where originally found in dense jungles, however they became to migrate into dense cities do to the facility of finding food. They usually reside on the roofs of the city buildings or in nearby trees.

Dietary Needs and Habits

The hog monkey commonly roams in troops or small packs. Although it does not really resemble a hog in any way, its noises are swine-like in nature. The hog monkey tends to be a troublesome animal if it is let loose in the city.

Additional Information

Facial characteristics

Ape like face with snout, red eyes and large teeth, in special canines.

Geographic Origin and Distribution

Mostly found in the cities of the Gi Kingdom.
Hog monkey
Scientific Name
Sus scrofa Simiiformes
Lifespan
12 - 15 years.
Average Height
1 meter
Average Weight
40 - 50 kg
Body Tint, Colouring and Marking
Vary shades of brown fur with dark drown skin.

Hog Monkey

Small animal, any
Armor Class 12
Hit Points 10 1d8+6
Speed 35ft Climb: 30ft

STR
8 -1
DEX
14 +2
CON
11 0
INT
4 -3
WIS
12 +1
CHA
6 -2

Challenge 1 (100 XP)


Pack Tactics: The baboon has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite: Melee Weapon Attack: 1d20+1 to hit, reach 5 ft, one target. Hit: 1d6-1 piercing damage.   Scratch: Melee Weapon Attack: 1d20+2 to hit, reach 10 ft, one target. Hit: 1d4-1 piercing damage.


 

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