Avelloc New Beginnings

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“What does one do after the world ends? What does one do when, after the world ends, one finds a new world?”
    Avelloc is a campaign setting, set after the events of a global cataclysm that saw the continent of Moros disappear into the sea. The survivors – those that made it to ships – set sail following mysterious guides to a new land in the mists. The lands they found are wild and mysterious, with people there who havee welcomed them or see them as foreign invaders. After two and a half centuries, these refugees are beginning to return to a semblance of civilization. Yes, the mystery of what happened to old Moros looms over them, and a new shadow grows threating to end this continent.   Will the people of Avelloc be able to find peace, or is it only a matter of time before it too is lost?   The site is still a work in progress, so not everything is currently up. I’m adding more and more as the days go by.

Campaigns

The Curse of Ironfalls

Dungeons & Dragons 5e

Nestled within Amethyst Bay on the the southern coast of Exile Island, the town of Ironfalls has been plagued by a curse that rots the crops, makes its mined ore useless and has begun to cause townsfolk to disappear.

The Windscar Chronicles

Dungeons & Dragons 5e

Arriving to the Windscar Isles, the party is pulled into a series of events that change everything. Or lead them to their doom.