Spoomples
Spoomples
10 Level (0/85000 XP for level-up) Criminal / Spy Background Goblin Race / Species / Heritage None Alignment
Rogue
Level 10
Hit Dice: 10/10
1d8+3 Class 1
Level 10
Hit Dice: 10/10
1d8+3 Class 1
STR
12
12
+1
DEX
19
19
+4
CON
17
17
+3
INT
15
15
+2
WIS
8
8
-1
CHA
10
10
+0
83
Hit Points
Hit Points
+4
Initiative (DEX)
Initiative (DEX)
15
Armor Class (AC)
Armor Class (AC)
+4
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
+1 | Strength | |
+8 | Dexterity | |
+3 | Constitution | |
+6 | Intelligence | |
-1 | Wisdom | |
+0 | Charisma |
+8 | Acrobatics | DEX | |
-1 | Animal Handling | WIS | |
+2 | Arcana | INT | |
+9 | Athletics | STR | |
+4 | Deception | CHA | |
+2 | History | INT | |
-1 | Insight | WIS | |
+0 | Intimidation | CHA | |
+2 | Investigation | INT |
-1 | Medicine | WIS | |
+2 | Nature | INT | |
+7 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+2 | Religion | INT | |
+12 | Sleight of Hand | DEX | |
+12 | Stealth | DEX | |
-1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Arrow of Slaying | +1 | STR | 0+1 | ||
Subtle Cricket | +1 | STR | 1d6+1 | Piercing | |
Ammunition, Range, Light, Loading | |||||
Dagger | +4 | DEX | 1d4+4 | Piercing | |
Finesse, Light, Thrown | |||||
Dagger | +4 | DEX | 1d4+4 | Piercing | |
Finesse, Light, Thrown | |||||
Crossbow, light | +1 | STR | 1d8+1 | Piercing | |
Ammunition, Loading, Range, Two-Handed | |||||
Shortbow | +1 | STR | 1d6+1 | Piercing | |
Ammunition, Range, Two-Handed | |||||
Shortsword | +8 | DEX | 1d6+4 | Piercing | |
Finesse, Light |
Arrow of Slaying, Cloak of Protection, Slippers of Spider Climbing, Leather +2, Cap of Water Breathing, Gloves of Thievery, Ring of Temporal Salvation, Subtle Cricket, Leather, Dagger, Dagger, Crossbow light, Shortbow, Shortsword, Backpack, Arrows, Thieves' Tools, Crowbar, Clothes Common, Potion of Healing, Potion of Healing, Caltrops (bag of 20), Potion of Climbing, Potion of Healing (Greater), Ball Bearings (bag of 1000), Bell, Candle, Crowbar, Hammer, Lantern Hooded, Oil (flask), Piton, Poison Basic (vial), Poison Basic (vial), Poison Basic (vial), Rations (1 day), Rope Hempen (50 feet), Tinderbox, Waterskin, Antitoxin, Antitoxin, Antitoxin, String
Equipment Copper: 895, Silver: 768, Electrum: 0, Gold: 964, Platinum: 165 Money
Common, Abyssal, Thieves’ Cant
Languages & Proficiencies
Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
Ideals
Something important was taken from me, and I aim to steal it back.
Bonds
I turn tail and run when things look bad.
Flaws
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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Children
Aligned Organization