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PARRIWIMPLE

Parriwimple is the nephew of BILDRATH CANTEMIR, living in the VILLAGE OF BAROVIA. He works as Bildrath's stockboy (at BILDRATH'S MERCANTILE), general dogsbody and, if needed, bodyguard.   One look at the rippling muscles underneath his leather tunic reveals he is not a man to be trifled with. A short conversation reveals that he is a simple-minded being, but his devotion to his uncle is unquestionable.
Children

PARRIWIMPLE

Medium humanoid (any race), lawful good
Armor Class 14 (studded leather)
Hit Points 112 ( 15d8+45 )
Speed 30ft

STR
18 +4
DEX
15 +2
CON
16 +3
INT
6 -2
WIS
12 +1
CHA
15 +2

Saving Throws Str +7, Dex +5, Con +6
Skills Athletics +10, Intimidation +5
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 5 (1,800 XP)


Brave. The gladiator has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).


Actions

Multiattack. The gladiator makes three melee attacks or two ranged attacks.

Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 ( 2d6+4 ) piercing damage, or 13 ( 2d8+4 ) piercing damage if used with two hands to make a melee attack.

Unarmed Strike. Melee Attack: +7 to hit, one target. Hit: 2d4+4

Reactions

Parry. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.


 

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