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Vistani Lair Actions

You can command the Vistani to take a lair action as long as at least one of your party isn't incapacitated. On initiative count 20, you can order the Vistani to take one of the following lair action options, or forgo using any of them in that round:  
  • Volley of Arrows. The Vistani fire a volley of arrows at a point you command. Each creature in a 20 foot radius of that point takes 4d10 piercing damage on a failed Dexterity save, or half as much damage on a successful one. (DC 10)
  • Vistani Medicine. A Vistana medic dashes from the perimeter and heals a creature 4d4+4. 4 charges
  • Evil Eye. You can use each of the following options once; The target creature has disadvantage on ability checks and saving throws tied to one ability score of your choice for one round, target creature has vulnerability to one damage type of your choice for one round. If you use either of these lair actions, you cannot use a lair action next round.

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