Caustic Serpents
2nd-level Conjuration
Casting Time:
Range: Self (15 Foot line)
Components: V
Duration: Instantaneous
Two serpents made of acid emanate from you in different directions that you choose, each traveling across the ground in their own 15 foot line. Each creature in one of these lines must make a Dexterity saving throw. A creature takes 6d4 Acid damage on a failed save, or half as much on a successful one. Creatures that are hovering or otherwise not touching the ground automatically succeed on this save.
One creature may not be affected by more than one of these serpents.
At Higher Levels: When you cast this spell using a slot of 3rd level or higher, the damage increases by 1d4 and you produce an additional serpent, targeting an additional 15 foot line.
Spell Lists. Druid, Ranger, Sorcerer, Warlock, Wizard
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