Earthglide
3rd-level Transmutation
Casting Time: 1 action
Range: Self
Components: V
Duration: Instantaneous
You meld into the earth, disappearing to the ground at your feet. As part of this action, you may move up to 60 feet through the ground, without provoking attacks of opportunity. Creatures whose space you pass under must make a Strength saving throw, taking 4d8 magical bludgeoning damage on a failed save and falling prone, or half as much on a successful one.
At the end of your movement, this spell ends and you reform in the space your movement ended.
You can bring along objects as long as their weight doesn’t exceed what you can carry. You can also meld one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in; otherwise, the creature is left behind.
At Higher Levels: When you cast this spell using a slot of 4th level or higher, the damage dealt increases by 1d8 for every spell level above 3rd.
Spell Lists. Druid, Ranger, Sorcerer
Remove these ads. Join the Worldbuilders Guild
Comments