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Minor Animation

Necromancy Cantrip   Casting Time: 1 action   Range: 60 feet   Components: V, S   Duration: 1 Round   You animate the corpse of an undead creature for a brief moment. When you cast this spell, choose the corpse or skeleton of a small or medium creature you can see within range. The creature rises from death until the end of your next turn. The creature uses the Minor Undead stat block. The creature returns to its existence as a corpse or skeleton when the spell ends, or when it drops to 0 hit points.   The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.   On subsequent turns when you cast this spell, you may choose to extend the duration of the spell by 1 round rather than create a new undead. If you cast this spell in this way, and the Minor Undead has less than 5 hit points remaining, it regains any missing hit points.   Spell Lists. Cleric, Sorcerer, Warlock, Wizard

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