Reclaimer

The old Draz Tyran left behind many ruins of their once world-spanning empire. Nearly all was lost during the fall having become forgotten as time and nature reclaimed the wonders. The ruins have also endured plunder by the other races. Now that the Draz Tyran has reformed they want to reclaim all that was once theirs. The first step is to find the ruins and gather the most important artifacts left behind so they can't be abused. The goal is to bring the found ruins back under the complete control of the empire and restore their once grand empire. To that end the empire has formed the Reclaimers who go out into the wild and lost places of the continent to seek out all that was lost. Those chosen for the role are distinguished in their field for they will be out of contact with the empire for most of their time afield so they must be able to manage themselves.

Career

Qualifications

To be a Reclaimer you have to excel in several fields such as wilderness survival, cartography, hunting, combat, magic knowledge, languages, field crafting, first aid, and disarming traps. These are all useful skills for a Reclaimer but no one is expected to master all of these. Reclaimers often work in small groups to cover more of the needed skills.

Payment & Reimbursement

Payment comes but more often than not in the form of fame and priestiege. They are allowed to keep some of the treasures they find so long as they are not deemed to be of a dangerous nature. Knowledge is also a very valuable comodity within the Draz Tyran especially of the old empire.

Perception

Purpose

To explore the world to find and secure the long forgotten remains of the old empire. Bypass ancient traps, contend with whatever has moved in, and deal with any other unforseen occurances.
Type
Political

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