Mundane Repair - Armour


The crafter may spend 3 minutes to repair mundane armour broken by Crush or Fatal.

This can be done anywhere, even in combat.

The smith needs tools to represent the repair, and it is expected that this is more than just the hilt of a dagger.

The wearer does not need to take the armour off for the crafter to do the repairs.

For Example
An entirely non-magical helmet is broken by Crush during combat, a skilled armoursmith can spend 3 minutes repairing it using appropriate tool physreps.
Skill Cost:
2 Points
Prerequisite:
Apprentice Armoursmith