Player Races
PCs are usually human but can be another race. Each race has a different way of determining ability scores and may have ability requirements by class. Each race has its own unique racial feat. Listed below are the four most common races that inhabit the world. Should they wish, players can discuss the possibility of playing a different race with the Gamemaster. In general, half-breeds and monstrous races are almost universally despised and mistrusted outside of the most cosmopolitan of areas or isolated and tolerant communities.
More detailed information for the individual races can be found on their separate pages, but the general information required for character creation can be found on this page.
Human | 2HP |
Ability Scores | Class Restrictions |
Roll 3d6 in order, swap up to two results
|
None |
Dwarf | 3HP |
Ability Scores | Class Restrictions |
STR and CON are 4d6, with the lowest dropped
DEX, INT, WIS, CHA are 2d6+3 rolled in order |
Thief: 13+ DEX
Mage: 13+ INT |
Elf | 2HP |
Ability Scores | Class Restrictions |
DEX and INT are 4d6, with the lowest dropped
STR, CON, WIS, CHA are 2d6+3 rolled in order |
Warrior: 13+ STR
Zealot: 13+ WIS |
Halfling | 1HP |
Ability Scores | Class Restrictions |
WIS and CHA are 4d6, with the lowest dropped
STR, DEX, CON, INT are 2d6+3 rolled in order |
Warrior: 13+ STR
Mage: 13+ INT |
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