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2nd lvl Air Spell: Air Sphere

Effect

To create a sphere made of air, which the most common usage is to be ridden on but also to hold someone or something within the sphere. Dex. and Wis. DC of 19+2 for every 1ft over 8ft when entrapping a target and -2 for every 1ft under 6ft. Lvl 4-8 speed of 50ft, Lvl 9-12 speed of 60ft, lvl 13-16 speed of 70ft. HP=20+Con. & Wis. skill bonus and AC=18, Lvl. 5-8 HP=25+Con. & Wis. skill bonus and AC=15+Cha. and Str. and Dex. skill bonus, Lvl. 9-12 HP=30+Con. & Wis. skill bonus and AC=17+Cha. and Str. and Dex. skill bonus, Lvl. 12-16 HP=35+Con. & Wis. skill bonus and AC=19+Cha. and Str. and Dex. skill bonus.

Side/Secondary Effects

If the user were to ride it, they would feel light in their stomach as if they were falling while upon it.

Source

From a Spell book or from power within.
Material Components
Air obviously.
Gestures & Ritual
After reciting the name of the spell, the user would then guide the air and shape it into a ball then say the spell's name again to lock it in place.
Related Discipline
Air Magic
Related School
School of Air Magic
Related Element
Air
Level
at least 4 lvl's in Air magic

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