Cyclops

Race: Cyclops   HP: 200 [If their eye takes enough damage they die]       Strength: 16   Wisdom: 7   Constitution: 3 [Takes 50% less Damage]   Dexterity: 8       ---Extra Info/Powers---   Super Strength   They are very Big   They tend to not be very Big Brain   ---Attacks---   5. Grab: Grabs Them {Disadvantage-Strength}   4. Club Attack: 30 {Strength}   3. Smashing Leap: 60 {Dexterity}   2. Helicopter Attack: 20 {Strength} {Players have to be close}   1. Direct Club Attack: 80 {Disadvantage-Strength}     ---The Cyclop's Special---   After killing a Player/NPC it can pull out double clubs   Rolls advantage on attacks   Can use more advanced attacks

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