Cyclops
Race: Cyclops
HP: 200 [If their eye takes enough damage they die]
Strength: 16
Wisdom: 7
Constitution: 3 [Takes 50% less Damage]
Dexterity: 8
---Extra Info/Powers---
Super Strength
They are very Big
They tend to not be very Big Brain
---Attacks---
5. Grab: Grabs Them {Disadvantage-Strength}
4. Club Attack: 30 {Strength}
3. Smashing Leap: 60 {Dexterity}
2. Helicopter Attack: 20 {Strength} {Players have to be close}
1. Direct Club Attack: 80 {Disadvantage-Strength}
---The Cyclop's Special---
After killing a Player/NPC it can pull out double clubs
Rolls advantage on attacks
Can use more advanced attacks
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