The Floq
Combative Democracy
Rogbo
Among the earliest sophonts to inhabit The After, Rogbo are bird-like creatures whose wings more closely resemble that of a cloak. Vibrantly colored, when viewing these spirits at a distance it's easy to mistake them for flickering flames.
all voices heard
all intentions tested
Combative by nature, discussion and resolution of an issue is like suffering through a disharmonious symphony of chittering avians, where the loudest voice is often the one to be heard. Unlike a traditional democracy, the will to push an agenda is considered more important than the number of individuals interested in doing so.
History - The First Floq
Long before your manifestation, the tribes of old nearly wiped themselves out and almost took all of existence with them.
The fighting was so intense, it has irreparably damaged the landscape.
Not that I would expect anyone outside of the tribes to know such fables.
The Shattering
In the wake of world splintering carnage, the tattered remains of the tribes really only had two diverging courses of action; to put out the fires, or finish what they started. On brink of true finality, a Rogbo named Chroma brokered a cease in the violence. Weaving together the frayed remnants of the tribes, Chroma bound the last of the Rogbo into one unified collective, the First Floq.I no longer exist.
It shall be us,
or it shall be nothing.
Structure - A Council of Wills
Unlike a traditional democracy, where the initiatives with the most support are what wins, the strength of passion will often warrant greater merit. Overseen by a tribeless judge known as the Vy'Frayer, this honored spirit serves as the impartial voice in defense of the interest for all Rogbo-kind.Answering the Call
Acting as the quasi embodiment for the will of the entire Floq, the Vy'Frayer is connected to the Bræd of all tribe members. Due to this connection, those within the network can instinctually find their way to the place of judgment. A valuable trait, as most meetings seldom occur in the same place more than once.Locus
Powerful spirits capable of manipulating the Bræd to fantastical effects. Using æther as a catalyst, Rogbo will ignite this latent energy to shower their adversaries in flame.
Among Pillars of Zloy
The Floq will meet high above the plains of the surrounding landscape, nesting with those of the same tribe of similar ideology. As tribes arrive to the nexus of council they'll often collect into separate camps upon large crags and pillars of stone, trademark attributes of the Zloylands.Then the shouting begins
Trial by Flume
When words fail a trial will be called to settle disputes between two or more opposing Rogbo tribes; locus from their respective clans take to the field to compete in heated debate, in quite the literal sense. To those outside the culture of the Floq, the trial appears as a duel of flames. Gusts of fire trading from pillar to pillar, a horrific display of raw power. To the initiated, it's a contest of conviction. A debate given physical form. Harsh, vile, and empty words traded for pure action and raw conviction. Believing the strongest will is directly correlated with the most justified course of action, as little as a single individual may attempt to make their case in defiance of an entire host of tribes. Utterly eclipsed by opposition, solo success during a Trial by Flume will be difficult, but not impossible. Should this single Rogbo prove victorious, their intentions shall be deemed the best course of action and shall steer the fates of the collective Floq.Trials by Fire
Normally initiated between two collections of tribes, opposing contenders will take position upon parallel towers within the regions of the Zloylands. When every member of the perspective tribes have taken their positions or cast their lot, the trial begins. Accessing the energy stored within their tribe's Bræd, the locii participating will draw æther to them. Like oversized candles, this excess of power becomes immediately apparent as the towers upon which they perch ignite in flames. Within seconds, quick bursts of this heat are traded from pillar to pillar. The stillness of the air broken with the shattering of rock and the warcries of Rogbo. The objective is simple, remove your opponent from their pillar. Managing to blast the opposing side from their perch, forcing them to flee, or incapacitating them entirely will net a victory for the last tribe member standing. By the act of winning their trial, any matters at hand will cede to the victorious party.Role of a Locus
Impromptu leaders of an adopted tribe, a Locus serves as the embodiment for those they represent. Capable of channeling their tribe's æther through a communal Bræd, Locus manifest this raw energy into gusts of flame during periods of a trial or under necessity of self defense.
Three Objectives of Trial
- Remove your opponent from their pillar - A weak footing shows a weak foundation of character
- Force your opponent to flee - One so quickly to abandon their ideals is not to be trusted
- Incapcitate your opponent - Those of strongest convictions will be willing to live and die by their creed
You win, no judging is needed, have fun in the primer league!
Mapvember 2022
We'll see, there are sooo many other strong articles for this contest right now .