Ashkin

The Ashkin

Are the ash-skinned and typically red-eyed elves native to Northwest Cairngorm.   

History

The Ashkin are often mistook for Drow or other dark skinned elves by outsiders. Their combination of powerful intellects with strong and agile physiques produce superior warriors and savants. On the battlefield, Ashkin are noted for their skill with a balanced integration of the sword, the bow and magic abilities.  

Ashkin Traits

You have the following traits, in addition to the base racial traits of the elf.   Ability Score Increase. Your Intelligence or Strength score increases by 1. Ashlander. You are resistant to fire damage Ancestor’s Blood. You have advantage on saving throws against fire. Ancestor Spirit. You can invoke an Ancestor Spirit once per long rest. Invoking a spirit is a bonus action and can manifest in two different ways: 1. Your ancestor spirit uses you as a host. You gain resistance to all damage for ten rounds, and gain advantage on all Intelligence, Wisdom and Charisma saving throws. 2. You summon a wrathful spirit onto the world that lasts for a number of rounds equal to your proficiency bonus. It cannot be attacked and takes one move and one action every round, which it can use to attack. It has a +3 to hit, plus your proficiency modifier and deals 1d6+proficiency modifier fire damage when it does.   Ashkin Magicka. You gain the Fire Bolt cantrip You can speak, read, and write Ashkin

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