Eladrin Ethnicity in Calia draft 2 | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Eladrin

Long ago the Eladrin where typical Sun Elves but migrated into the fey wild. Where the generations have changed them to more closely resemble their fey cousins.   Eladrin are elves native to the Feywild, a realm of beauty, unpredictable emotion, and boundless magic. An eladrin is associated with one of the four seasons and has coloration reminiscent of that season, which can also affect the eladrin’s mood:   Autumn is the season of peace and goodwill, when summer’s harvest is shared with all.   Winter is the season of contemplation and dolor, when the vibrant energy of the world slumbers.   Spring is the season of cheerfulness and celebration, marked by merriment as winter’s sorrow passes.   Summer is the season of boldness and aggression, a time of unfettered energy.   Some eladrin remain associated with a particular season for their entire lives, whereas other eladrin transform, adopting characteristics of a new season. When finishing a long rest, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin’s current emotional state. For example, an eladrin might shift to autumn if filled with contentment, another eladrin could change to winter if plunged into sorrow, still another might be bursting with joy and become an eladrin of spring, and fury might cause an eladrin to change to summer.          

Seasonal traits & flaws

Autumn

 
 
 

Winter

 
   

Spring

 
 

Summer

 
Encompassed species

Eladrin

Elves that have lived in the presence or the fey wilds themselves. Changed over the ages to resemble their fey cousins more.
ability score increase: Chr +1
age: 1200
Size: Medium
speed:
Languages: Common, elven
race features:
  • Fey step:  as a bonus action you can magically teleport to a square withing30 ft of you that you can see. You regain this ability upon a long rest.
    when you reach 3rd level your fey step receives a bonus effect based on your season.if the effect requires a saving throw it's 8+your proficiency mod+ charisma modifier.
  •  Autumn: immediately after you make your fey step up to two creatures you can see within 10ft must make a Wis saving throw or be charmed for 1 minute or until you or your companions damage it.
  •  Winter: one creatures you can see before you fey step can make a wisdom save or be frightened of you until the end of your next turn.
  • spring: one creatures you touch within 5ft teleports instead of you. To a unoccupied space you can see within 30ft of you. 
  • Summer: immediately after you fey step each creature of your choice you can see within 5ft of you takes fire damage equal to your charisma modifier (minimum of 1)
   

Comments

Please Login in order to comment!