BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Bøgsekarlene Timeline

This is the recollections of the main party of the dnd game i run in my world.

Age of Change

1 and beyond

  • 4413

    Amonkira's Hunt

    The story Begins
    Founding

    A group of adventurers meetup for the first time and are recruited by Calixar, guildmaster of the Calixar and Magna adventurers guild.   The group included:
    Canc(er) The Tiefling druid
    Errich The Hafling rogue
    Kaz the minotaur warlock
    Corvo The Dragonborn Paladin
    Greg The Half-elf Bard

  • 4413

    1 Amonkira's Hunt

    First mission of Bøgsekarlene -session 1-

    The group was sent to explore a tower North East from Astalor, inside a previously shrouded area.   On the way to the tower the group encountered a group of masked ghost-like entities with unknown intentions.   When the party finally came face to face with a group of dwarves hoping to scavenge for treasure.

  • 4413

    2 Amonkira's Hunt

    The heart of the cards -Session 2-

    Inside the tower, The group found and solved a puzzlebox containing a deck of many things. Who knows what unforseen consequenses that will bring.

  • 4413

    2 Amonkira's Hunt

    Inside the Tower of Revident -Session 2-

    After dealing with the scavengers, The party entered the tower and as they did, Kaz Heard his Patron for the first time.   After finding a puzzlebox, the group encountered the leader of the scavengers, Erik Dreadbeard, whom as they approach him, activated the towers mechanical defenses. As they defeat him and the defenses, a desperat Erik dreadbeard, activates a mechanism that transfers his soul into a mechanical machine later known as the The Arbiter. While the new battle ensues, the tower starts flying upwards in a rapid speed.   The group managed to defeat The arbiter and as they did, a flash of light they appear back outside the tower, not standing empty.

  • 4413

    3 Amonkira's Hunt

    Time of our lives

    The party returns to the city where at the Dragonborn Corvo is caught with magical powers, unbeknownst to even himself, and is retained while they confirm his story.   this is also the first encounter the party has with the city watch soldier Johnny.
    Certain members of the party make sure to spend their downtime inbetween missions related to him.

  • 4414

    1 Elistraee' Splendor

    A New Threat -Session 2-

    After 4 moths as a team now working for Calixar and magna, the group makes a stop at a old couples house, deep within the nortern forest above the capital. Here they encounter an pale and weak looking man   What starts off as a warning of a future invasion, turns into threas from the pale man who beckons them to run.   The group aided the old pair in escaping and on horsewagons they moved to the capital, witha horde of demonic creatures on their tail.

  • 4414

    2 Elistraee' Splendor

    The siege of Astalor - Session 3
    Disaster / Destruction

    A 1 day siege starts as the invasion force of the unknown enemy storms the walls, the group, together with the rest of the guild manages to keep them at bay.   During the battle, a large demon is summoned above the city, and slams down at its center, destroing the castle and other important buildings.   In the end the city is largely unscathed, excluding the center ring that now lies in ruins, with unknown stone fragments pierced into the ground

  • 4414

    3 Elistraee' Splendor

    Unforseen casualties
    Life, Death

    As the dust settles, the once soldier of the city watch, Johnny is killed by a prank gone wrong.

  • 4414

    Mythal's Shield

    The next chapter

    The group is summoned after a month of helping the city rebuilding and regaining its strength.   The group is asked to help some central members of the guild by traveling to another continent, and once there, setting up a new guild in the place of an old one known as The Brotherhood That vanished some months prior.   They are set to travel with the Flying citadel Mekhasil, home to the Organisation known as the The Keepers. The group was then told that they had a month before the group was leaving.

  • 4414

    Kyra's Storm

    The warm welcome

    The group is dropped off in northern Bethexa, near Fort Breakpoint, Currently under attack by wooden creatures, which they help defeat. After a brief stay, move southward, where they in a deep forest runs into a group of Druids, under siege by the same creatures. The druids as it turns out, is protecting a sacred spring, from a dark entity residing deeper in the forest, within a ruin. The group decides to help track the evil down and vanquish it.

  • 4414

    1 Kyra's Storm

    A familiar enemy

    The group ventures into the ruin and once more stands face to face with the frail old man, dubbed "Bedemanden" (Caretaker) by the group, who now seems even more hollow and less friendly. He is seen starting a ritual at the center of a alter, but the group manages to interrupt whatever he was doing, and he is last seen fleeing from the ruin.

  • 4414

    2 Kyra's Storm

    Sacking of the druid sanctum

    The groups victory is cut short, as Bedemanden, after his defeat has assaulted the druid sanctuary and killed its leader. The Spring is destroyed as a result.   The group splits from their seniors who will stay and cast protection spells and help the druids recover.

  • 4414

    11 Kyra's Storm

    David and the goliath

    The group travels for many days and finally leaves the forest behind them. They quickly however find a bigger threat than expected. as a stone giant attacks them. They manage to defeat it, but at great cost, as Corvo The dragonborn paladin is killed. This is however avenged by Canc the Tiefling Druid, as he battons a small stone giant child to death.

  • 4414

    12 Kyra's Storm

    DEATH! Corvo
    Life, Death

    Corvo is killed by a protective stone giant.

  • 4414

    13 Kyra's Storm

    Group Setup
    Civil action

    Current Group:
    Canc(er) The Tiefling druid
    Errich The Hafling rogue
    Kaz the minotaur warlock
    Greg The Half-elf Bard

  • 4414

    14 Kyra's Storm

    Ma and Pa's Farm

    The remainders of the group Travel onwards and reach a farm, where they are offered food and rest. They rest here for a day before moving on, meanwhile the Rogue accidently borrows a necklace from the owners indefinitely.

  • 4414

    15 Kyra's Storm

    Attack of the bardbarians

    The party Meets a wounded young man, who explains that his farm was attacked by a group of Bardbarians.
    The group decides to help out and defeats them, together with their new companion Torinn, Brother of Corvo.

  • 4414

    15 Kyra's Storm 01:00

    Group Setup
    Civil action

    Current Group:
    Canc(er) The Tiefling druid
    Errich The Hafling rogue
    Kaz the minotaur warlock
    Greg the Half-elf Bard
    Torinn the Dragonborn sorcerer

  • 4414

    16 Kyra's Storm

    Location? Knowhere

    The group stumbles on a building in the middle of nowhere, hehe get it? COMEDY It turns out to be a magical tavern owned by the orc Turrok.

  • 4414

    21 Kyra's Storm

    Next stop! Amberfall

    After a few days travel, the group reaches the harbor set to sail them to the colony Amberfall. There they pay the ferryman and sails with him to the island on which the colony lies.

  • 4414

    21 Kyra's Storm 20:00

    The Guildhall and it's Quartermaster

    The group arrives late at night and heads for the old guild house at where their contact should meet them. They find the Kobold Quill, Who as it turns out, was the old guilds quartermaster.   He gets them up to speed about the disappearing of the old guild . He also explains that the colony is ruled by a list of Guilds that together form a council.

  • 4414

    22 Kyra's Storm

    First mission In the new colony

    The group takes their first quest in the form of a quest to track down a Beast in the city's sewers, where they track down what turns out to be a Werecrocodile living, an error they quickly rectifiy.

  • 4414

    12 Amonkira's Hunt 01:00

    Dragons over Amberfall

    After 20 days in the city, the group one day, sees a dragon chasing another dragon and in turn, they fly right above the city. curious the group(excluding Canc and Errich) along with a division of the military decide to sail across the sea and explore what happened.
    As it turns out, the Seniors of the guild, Zandra and Alistor were riding the now crashed bronze dragon, and as the group arrives, the Green dragon who pursued them, goes in for the kill!
    The group manages to defeat the dragon and help their seniors back to the guild, still missing one member of the group, whom they would find the morning after.

  • 4414

    12 Amonkira's Hunt 02:00

    Solo Adventures and consequences
    Criminal Activity

    While the rest of the party is relaxing a late night, Errich and Canc decide to sneak unto the large warship docked at the city, after being informed it carries alot of gold. After a successful heist, they make their exit, unbeknownst to them, they were now marked, and as the group found out later, Errich was caught.

  • 4414

    13 Amonkira's Hunt 01:00

    Crime and punishment
    Life, Failure / Mishap

    Errich was punished for his crimes and sentenced to transmogrification for an undisclosed time.

  • 4414

    13 Amonkira's Hunt 02:00

    Group Setup
    Civil action

    Canc(er) The Tiefling druid
    Errich The ______ rogue
    Kaz the minotaur warlock
    Greg the Half-elf Bard
    Torinn the Dragonborn sorcerer
        Dead Teammates:
    Corvo: Dragonborn paladin
    Errich Greenbottle: Halfling rogue

  • 4414

    23 Amonkira's Hunt

    Grievances and winters approach

    About 2 weeks after the loss of Errich Greenbottle The group awakens to the news of a festival celebrating a union between the Amberlies and the tritons of the deep below. It starts at the first day of Chandra's Grace, now 8 days away, and lasts for 2 days.

  • 4414

    1 Chandra's grace

    Frosty shenanigans
    Cultural event

    First day of Chandra's Grace and the Frost Festival kicks in, the group bonds with the new members and partake in some festivities   The end of the event is interrupted by 5 large pillars of energy seen rising to the sky arround the continent.

  • 4414

    2 Chandra's grace

    The Inventor

    During the festival, the groups meets and hires the inventor Thomas Elricson to make them tools and weapons with a strange crystal that discharges energy.   The group also learns of a previous partner of his, Hugo who took most of their patterns and left for Ludheld.

  • 4414

    3 Chandra's grace

    Message of the oracle

    The group is summoned by the leader of one of the 5 ruling guilds, the Church of Asharaa Who tells the group about a Oracle on a small island, south-east of Amberfall.
    After a Visit and a meeting with the Genasi Villagers on the island, the oracle, which turns out is a Elemental flame of the first fire, shows the group a vision of 4 lieutenant   -A humanoid shadow, that changes shapes
    -A Large Spiked Dragon shadow
    -A snake-looking humanoid
    -A Human Shadow that turns into mist and vanishes

      After this the members of the group each got a message from the oracle, ending with a brief message to the people who send them.

  • 4414

    4 Chandra's grace

    The Child of Xeros

    As the group returned and gave the message from the oracle to Zandra, the "leader" of their venture, She explains her Aasimar origin, as the only known child of Xeros, the creator god
     

    The girl who died, he tried to save She'll die again inside his grave” -Oracle Flame of the First Fire
      She suggest that it might have something to do with the plane at where he "died" and she learned of her powers. While she studies this for her own reasons, the group is sent to continue the quest to find out what happened to the old Brotherhood

  • 4414

    5 Chandra's grace

    A blind soldier and new clues

    Quill tracked down a old member of the brotherhood Sigrad, Whom once they track down, explains what happend to the other members.
    A magical artifact the guild found to the south, seemed to corrupt or hypnotize the other members one after another, until they left Amberfall to return to the ruin where they found it.

  • 4414

    6 Chandra's grace

    Next stop! Ludheld

    The group started their trip towards the ruins mentioned by Sigrad, with the first destination being the nearby city, Ludheld. They planned the road ahead and learned it would take between 3-4 weeks, under 3 if they decided to traverse a vast swamp in the central region.

  • 4414

    7 Chandra's grace

    The Protector of the labyrinth forest

    First stop on the central region, the labyrinth forest, a forest enchanted by unknown means, the group followed the "safe" road until a miss-step tricked the group into the deep forest, where they encountered a pack of displacer beasts. After some struggle, they were assisted by a large minotaur that inhabited the forest, and After seeing another of his kind, Kaz, he invited them to rest at a small village of fey, that he kept safe.

  • 4414

    8 Chandra's grace

    The old fortress

    After Resting, the group decided to help the minotaur rid the forest of unknown hostiles, residing in an abandoned fortress.   After tracking there, the group encountered a group of devils, and a Human dressed with the insignia of the Brotherhood.

  • 4414

    8 Chandra's grace 02:00

    The Stranger in the cell
    Discovery, Exploration

    In a secret dungeon under the ruins, the group released a unknown humanoid entity.

  • 4414

    11 Chandra's grace

    A Kingdom of sand

    Once the group got out of The Labyrinth Forest, now with a magical map given by the guardian of the forest, they traversed the large desert just southwest of the forest where-in they after an encounter with a landshark, found ruins of a old city, where in they met a old man, who after being troubled, showed himself as a dragon of some reknown. No Further intel or profit was made that day.

  • 4414

    13 Chandra's grace

    Halftown

    The group managed to find their way out of the desert, and got to a small town, height-wise, as its citizens were exclusivly Halflings, a strange town in itself, the town distrusted all magic users, and was obsessed with vegetables. The group managed to find a place to rest, and blow up a church, all in a days work.

  • 4414

    14 Chandra's grace

    The Swamp and its toll
    Life, Death

    Deciding to enter the forest the group encounters a Shambling Mound, and during the fight, Errich ____bottle was killed

  • 4414

    14 Chandra's grace 02:00

    GROUP SETUP
    Civil action

    Canc(er) The Tiefling druid
    Kaz the minotaur warlock
    Greg the Half-elf Bard
    Torinn the Dragonborn sorcerer     Dead Teammates:
    Corvo: Dragonborn paladin
    Errich Greenbottle: Halfling rogue
    Errich _____bottle: The ______ rogue

  • 4414

    17 Chandra's grace

    The smallest dragon

    The group continued through the swamp and after a couple of days, they spotted a small dragon Newt. Cryptic in nature, it warned them of the road ahead.

  • Unknown
    Party of the ¿¿¿¿

    The Group entered a veil in the air and arrived to a large wooden abode, where in a large party was currently underway, here they met a Tabaxi, Raka who was sent to fetch them to be greeted by the hosts of the party, Don and Zen.

  • Unknown
    GROUP SETUP
    Civil action

    Current group:
    Canc(er) The Tiefling druid
    Kaz the minotaur warlock
    Greg the Half-elf Bard
    Torinn the Dragonborn sorcerer
    Raka the Tabaxi .... Rogue...?

      Dead Teammates:
    Corvo: Dragonborn paladin
    Errich Greenbottle: Halfling rogue
    Errich _____bottle: The ______ rogue

  • Unknown
    The Party poopers

    The group spend Hours? Days? Weeks? an unknown amount of time at the party, but after getting out of the trance that motivated them to stay, they confronted the hosts, and struck a deal with them, safe passage out of what turned out to be the Feywild. To get out however, the group would need to travel to an old palace the hosts owned, slay a group of infiltrators there, aswell as a beast.

  • Unknown
    The darkening of the wild

    The group began the journey to the palace, and going further in, they would notice the forest arround them starting to darken, and change, almost in a corrupting way, which as they found out, also affected the creatures living here.

  • Unknown
    The Autumn palace

    The group arrives to find a group of elves guarding the entrance to the palace and after quickly dealing with them, the group found a royal decree that declares that Zen and don are enemies of the summer queen.   The group still enters the palace and finds the beast needed slaying, it turned out to be a adolecent hydra, a previously owned pet of the taskgivers. After figthing the group decides to spare the creature after another visit by Newt, as a reward, he promises to teach Kaz about his patron.

  • Unknown
    The prison between planes

    Newt makes a ritual that summons the group to another plane, or rather between planes, as Kaz now stands face to face with his patron, Trixilon one of the 5 aspects of Tiamat, and together with the rest they explain that they have been separated from their body, and they chose Kaz to make them achieve that goal one day.

  • Unknown
    Some'ne called 'e Coppers!

    Back in the Feywild, now with a new familiar for kaz in the form of Newt, The group said jobs done, and decided to track back to the party palace, There they found The Hosts ready to leave as a large group of guards from the summer queen's army was in the middle of rounding up the guests. The group learned that the two hosts were infact two gods from a pantheon long forgotten.   The group ended up caught aswell but proven that they had nothing to do with the whole affair, they were told to leave, as Newt helped them find a exit point through the veil.

  • Unknown
    Squirrel Force A-corn

    On their way to the exit point, the group took a rest and awoke to the sound of battle cries in the surrounding tree tops, as a vast group of squirrels that "forced" the group to be their prisoners.   The group was then taken to their to meet with their leader, who turns out to be an old human by the name Quint Quaintino, he informs them that the squirrels meant no harm, but simply thought he needed non-squirrel company. 
    After resting at their place for the night they are offered to be carried to their destination by a Gigantuan Squirrel called Squikk.

  • 4414

    28 Chandra's grace

    Trouble on the road

    The group, now out from the swamp and the Feywild, hits the road to the destination and after 2 days on the road, they find a wagon with two dragon borns in it, Selta Avaltar, and her Retainer Valtonn, their hired guardsmen left the pair behind after an attack by a pack of orcs. The group offered their services for some payment and transportation in the wagon, and after 2 days more, and a fight one night, the group arrived at the city of Ludheld

  • 4414

    2 Celtorem's Finest

    At the gate of Ludheld

    At the gates to the city, the group finds a large number of tents and after talking with a guard, the group is informed that the city is currently undergoing a quarantine, as a deadly disease of unknown origin had spread throughout certain districts of the city. for more information, the group was told to look for Worf Lich-bane, the commander of the city watch.   After a discussion the group is allowed inside together with a doctor named Antonio who joins the party.

  • 4414

    2 Celtorem's Finest 02:00

    Group Setup
    Civil action

    Current group:
    Canc(er) The Tiefling druid
    Kaz the minotaur warlock
    Greg the Half-elf Bard
    Torinn the Dragonborn sorcerer
    Raka the Tabaxi .... Rogue...?
    Antonio the "Human" Cleric

      Dead Teammates: Corvo: Dragonborn paladin Errich Greenbottle: Halfling rogue Errich _____bottle: The ______ rogue

  • 4414

    2 Celtorem's Finest 03:00

    The Step right inn

    The group enters the Step Right Inn, the temporary Tent inn, and meets the owner Dec [Des] aswell as the bard Quentin Colistar, a bard of some reknown, who after hearing of the groups adventurs ask if he can make a book explain their endeavors.

  • 4414

    2 Celtorem's Finest 04:00

    Into the city

    The group was allowed access to the city and was meet by the chained gate, a big landmark of chained dragonborn in chains of gold.   after which they entered the actual city at last, the group starts out by helping their new friend into his clinic, in one of the quarantined districts, as he was researchin the disease first hand when hell broke loose.

  • 4414

    3 Celtorem's Finest

    Out of the frying pan, into the fire.

    The group manages to ret to the clinic and finds Antonio's notes, and after sneaking back to the safe central region, they go through them, they learn that the disease dubbed "the vampiric plaque" is spread from afflicted turned hostile via bites or scratches, aswell as that the disease started within the same timeframe that The Brotherhoods disappearance.   within the safety of the central region of Ludheld, the group finds a Goblin related to Canc's complicated past, whom they force to show them the way to their hideout. Once there, the group sets hell loose with the help of a magical songbook, and in turn start their "employment" at the hands of the mob boss Butcher.

  • 4414

    4 Celtorem's Finest 02:00

    DEATH! Raka
    Life, Death

    Raka is killed by his own attack, courtesy of a cursed magic item.

  • 4414

    4 Celtorem's Finest 03:00

    GROUP SETUP
    Civil action

    Current group:
    Canc(er) The Tiefling druid
    Kaz the minotaur warlock
    Greg the Half-elf Bard
    Torinn the Dragonborn sorcerer
    Antonio the "Human" Cleric

    Dead Teammates:
    Corvo: The Dragonborn paladin
    Errich Greenbottle: the Halfling rogue
    Errich _____bottle: The ______ rogue
    Raka the Tabaxi .... Rogue...?

  • 4414

    4 Celtorem's Finest 04:00

    A debt to repay

    The group is caught after causing harm to alot of people in the underground hideout, during the struggles, Raka is killed. During the skirmish, Antonio flees the scene, never to be seen again...Unless?
    The group is then questioned about the incident and informed that they have gotten the job of the volunteers they killed, getting smuggled food into the slum, the most heavily quarentined area of the city, Together with the group comes a Human boy named Arthur, and a Half-elf named Tien, both members of the criminal organisation that "hired" them, The Rooks.   The group manages to get to the meeting place in one piece, except the loss of Tien who got jumped on a rooftop and fell to his death at the hands of afflicted below.

  • 4414

    4 Celtorem's Finest 05:00

    The girl
    Life, Supernatural

    The group meets and (specifically Canc) scares a little girl who in turn proves to be knowledgeable in very high level magic, only to leave through a portal in a wall.
    Will she return? Possibly