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Nightfang

Created by Danny Davidsen

Physical Description

General Physical Condition

Almost unnaturally skinny, with piercing, yellow eyes and spotted, anaconda-like skin. She has short, sleek and jet black hair.

Apparel & Accessories

Functional black leather armor.

Mental characteristics

Personal history

A big city crimeboss with a reputation for wanton cruelty and brutal extortion. No one truly knows where Nightfang originates from, or what her real name is, but she’s infamous among common people and commands much respect in criminal circles. While she nearly always appears as a humanoid Yuan-Ti, her true form, which few have ever seen and lived to tell the tale, is that of a Yuan-Ti Abomination, more snake than humanoid.

Personality Characteristics

Savvies & Ineptitudes

Criminal mastermind and an expert in intimidation.

Virtues & Personality perks

Become the most powerful crime boss in the North, if not the world.
Loyal only to herself, and rules her gang mainly through fear.

Vices & Personality flaws

Likes to toy with victims, enough that she’ll stall killing just to prolong the enjoyment.

Social

Mannerisms

Likes to get up close and personal, especially when threatening someone.

Speech

Unnervingly calm and coldblooded.
Alignment
Neutral Evil
Species
Year of Birth
907 aDS 50 Years old
Children
Pronouns
She/Her
Sex
Female
Gender
Female
Presentation
Feminine
Eyes
Yellow
Hair
Short, sleek and jet black hair
Skin Tone/Pigmentation
Spotted anaconda-like skin
Belief/Deity
The Five, mainly Ikoraal

Stat Block

HP: 127
AC: 15
INI: 21
Immune to: Poison.
Skills: Perception +5, Stealth +6
Attacks: Melee or ranged multiattack x 3 (only one bite and constrict): Bite: +7 to hit, 1d6+4 piercing plus 3d6 poison. Constrict: +7 to hit, 10 ft reach, 2d6+4 bludgeoning, and target is grappled and restrained (DC 14), and Nightfang can’t constrict another target. Scimitar: +7 to hit, 2d6+4 slashing. Ranged: Spit Venom: +7 to hit, 60 ft range, 4d6 poison and the target must succeed on a DC 14 Con save or be blinded until end of next turn.
Saves: Str +4, Dex +3, Con +3, Int +3, Wis +2, Cha +4.
Speed: 40 ft
Spellcasting: DC 15   Has Darkvision 60 ft   Has Magic Resistance: Adv on saves against spells and magic effects.   Has Shapechanger: Can polymorph into a humanoid shape or Abomination shape as an action. Statistics are the same.   Spells: At will: Animal Friendship (snakes only)
3/day: Suggestion
1/day: Fear