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Trade Goods of the Broken Spine

Below is a brief summary of where goods originate from around the Broken Spine for the purposes of Trade and Robbery:    The Masacali Consulate: Manufactured Goods, Literature, Jewelry, Lumber, Luxury Goods, Musical Instruments, Arts, Silver, Magical Equipment, Seafood, Ships and their Components, Spices, Salt, Textiles, Grains, Fruit, Vegetables, Alcohol   The Great River Runway: Livestock, Luxury Goods, Mercenaries, Seafood, Grains, Fruits, Vegetables, Textiles, Alcohol, Armor and Weapons, Magic Items, Ships and their Components, Spices and Salt, Lumber, Literature   The Kraken Coast: Plane of Water Goods, Purified Water, Seafood, Mercenaries, Fruits, Grains, Vegetables, Magical Items, Ore, Lumber, Livestock    The Sapphire Raja: Silks, Literature, Music, Arts, Slaves, Fruits, Spices    The Emerald City: Spices, Slaves, Grain, Fruiits, Vegetables, Textiles, Luxury Goods, Manufactured Goods    Malphet: Stolen Goods, Grains, Spices, Salt, Ore, Weapons, Armor   Okeno: Slaves, Spices, Salt, Ore, Manufactured Goods, Weapons, Armor   Katapesh: Pesh, Drugs, Genies, Wishes, Coinage, Poisons, Manufactured Goods, Luxury Goods, Musical Instruments, Arts, Platinum, Magical Equipment, Seafood, Alcohol   Al'Kazzad: Peppers, Lamb, Potions, Healing Items, Medical Supplies, Livestock, Camels, Horses, Salt, Literature, Musical Instruments, Arts, Weapons, Armor, Silks   Alba: All possible goods are for sale from Alba but especially Magic Items, Scrolls, Literature, Manufactured Goods, Sporting Equipment, Magical Knowledge    Bengion: All possible goods are for sale from Bengion but especially Manufactured Goods, Weapons, Armor, Horses, Grains, Vegetables, Salt, Ore, Jewelry, Luxury Goods, Alcohol, Lumber, Arts, Textiles, Literature, Magical Items, Seafood   New Allons: Arts, Literature, Luxury Goods, Silver, Gold, Manufactured Goods, Horses, Grains, Vegetables, Wine, Alcohol, Weapons, Armor   Sardis: All possible goods are for sale within Sardis, Sardis is a closed economic power that does not do much participation in trade.   Kaz-Medeem: Ore, Manufactured Goods, Weapons, Armor, Magical Items, Gold, Platinum, Silver   Port Eloquent: Stolen Goods, Lumber, Textiles, Completed Ships and their Components, Mercenaries, Fruits, Grains, Vegetables   Freeport: All possible goods are available in freeport save for livestock and horses   Sorcerer's Harbor: Stolen Goods, Spices, Peppers, Chiles, Seafood, Manufactured Goods, Mercenaries, Magical Items   Wretchport: Stolen Goods, Fruit, Silk, Textiles, Purified Water, Completed Ships and their Components, Lumber   Rapamore: Stolen Goods, Slaves, Grains, Vegetables, Textiles, Silks, Ore, Magical Items    Illizmagorti: Mercenaries, Fruits, Seafood, Magical Items, Literature, Magical Knowledge, Weapons, Armor, Manufactured Goods

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