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Draconic Wardens

Draconic Wardens
Level 3 Conjuration
Casting Time: 1 minute
Range: 60 feet
Components: V, S, M (a dragon scale and a vial of elemental ichor)
Duration: 1 hour
  Description: With a guttural chant and a flourish of your hands, you weave the raw power of dragons into the weave of magic. Two spectral draconic guardians manifest from the swirling energies, swirling with echoes of your chosen elemental affinity. Choose one of the following damage types: fire, acid, lightning, or cold. The draconic wardens appear within 30 feet of you, resembling spectral wyrms of swirling elemental energy.
  Draconic Guardians: These spectral sentinels possess the following abilities:
  Guarding Presence: Each draconic warden occupies a 5-foot-square space. A creature that enters or starts its turn within one of these spaces must make a Constitution saving throw. On a failed save, the creature takes 3d6 damage of the chosen type and is pushed 10 feet away from the warden. On a successful save, the creature takes half damage and is not pushed.
Elemental Fury: As an action on your turn, you can command one of the wardens to unleash a blast of elemental energy. Choose a point within 30 feet of the warden. Each creature within 10 feet of that point must make a Dexterity saving throw. On a failed save, a creature takes 3d6 damage of the chosen type and is pushed 10 feet away from the point. On a successful save, the creature takes half damage and is not pushed.
Draconic Bond: You have a special connection to your wardens. You can:
  Use your bonus action to move one of the wardens up to 30 feet.
See through the eyes of one of the wardens, as if you were in its space for 1 minute (a concentration spell).
Dismiss one or both wardens early by repeating the spell's vocal component.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the number of wardens you can create increases by one for each slot level above 3rd.
  Classes: Draconic Bloodline Sorcerer, Dragon Knight, School of Conjuration Wizard
  Lore: This spell whispers of ancient pacts forged between mortals and dragons, where warriors learned to call upon the might of these mighty creatures. Draconic Wardens channels that power, summoning spectral guardians to watch over you and unleash elemental fury upon your enemies. These spectral wyrms are a potent extension of your own magical might, offering valuable defensive capabilities and offensive punch to turn the tide of battle.
  Notes:   This spell offers a combination of area denial and offensive potential, making it versatile in various combat situations.
The choice of elemental damage type adds flexibility and tactical decision-making based on the encounter.
The draconic bond provides additional utility and strengthens the connection between you and your guardians.
The upcasting potential ensures the spell remains relevant as you progress.
The draconic theme and imagery encourage creative roleplaying and storytelling opportunities.

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Cover image: A strange planet this way floats. by magejosh with DALLE3

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