Howling Gale
Howling Gale
5th-level evocationCasting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Instantaneous
Howling Gale is a formidable spell, a tempest born from the fusion of weremagic and the untamed forces of nature. This spell summons a ferocious wind, imbued with the primal essence of the lycanthrope's howl, unleashing a torrent of raw, unbridled power.
As the caster raises their voice in a chilling howl, the air stirs and churns, responding to the call of the wild. The howl amplifies, resonating with the ancient energies of the earth and sky, coalescing into a raging gale. This gale embodies the fury of the storm and the savagery of the beast, a maelstrom of primal wrath.
Effects of Howling Gale:
Gale Force: The howling wind sweeps across a wide area, capable of uprooting trees, shattering windows, and hurling debris. All creatures within the area must make a Strength saving throw or be pushed back up to 30 feet and knocked prone. Piercing Howl: The howl woven into the gale assails the minds of those caught within, instilling fear and confusion. Affected creatures must make a Wisdom saving throw or become frightened for 1 minute. Elemental Turmoil: The gale carries with it elemental fury, dealing 1d8 bludgeoning damage and 1d8 thunder damage to all creatures in its path. The spell is a manifestation of the lycanthrope's inherent link to the wild, their ability to command the elements with the same authority with which they rule the night. It is a display of power that blurs the line between the natural world and the arcane, a reminder of the raw, untamed forces that lie just beneath the surface of all things.
Howling Gale is more than a mere spell; it is a declaration, a challenge thrown to the skies, a testament to the might of those who walk the path of the moon and the storm.
Classes: Druid, Sorcerer, Wizard
Source: Custom Creation
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