Ripclaw

Ripclaw cantrip transmutation Casting Time: 1 bonus action Range: Self Components: V S M (coyote's tooth, 1 silver piece, a natural claw attack) Duration: 1 minute Classes: Druid, Sorcerer, Cleric, Warlock Your natural claw attack is imbued with primal savagery. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of your claw attacks. Your claws also become magical, if they aren’t already. The spell ends if you cast it again. Lastly, for the duration, your claws grow into dire primal versions of themselves increasing their damage. On a hit, the target suffers the attack's normal effects, and it immediately takes 1d6 force damage, and the spell ends at the end of your turn.
  At Higher Levels. At 5th level, the melee attack deals an extra 1d6 force damage to the target. Damage rolls increase by 1d6 at 11th level and 17th level.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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