Trym Wildcloak

Trym Wildcloak, Female Halfling
Personal
Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. Her red hair is braided into rings. Her eyes, though not visible through her cowl, are amber.

  Personality: She is fixated on the number 51. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

  History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

  Motivation: She is unsatisfied with her job; and her name or reputation has been wronged in the past by illithids, and she desires to right it

  Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Nature, Job, Enemies. Occupation: Weaver

  Voice: Slurs words

  Attributes
Trym Wildcloak, Female Halfling Eldritch Knight Fighter 4/College of Eloquence Bard 4
Small (2'8") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 51 (4d10=4d8)
Speed 20 ft.
STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 10 (+0) 15 (+2) 13 (+1) 16 (+3)
Skills Arcana +5, History +5, Perception +4, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Spell /Day 14 6 4 3 2
Possessions: 300 gp.
Feats: Weave Mastery, Psionics

  Eldritch Knight Fighter Spells:
Since she's a level 4 Eldritch Knight, she would have access to three cantrips and two 1st-level spells from the Wizard spell list.
  Eldritch Knight Cantrips: Fire Bolt: A basic attack cantrip, useful for ranged combat. Light: To aid in navigation and exploration, fitting for someone accustomed to mountainous terrains. Prestidigitation: For small magical effects that can be helpful in daily life and her weaving occupation. Eldritch Knight 1st Level Spells (2 slots): Shield: For a quick defensive boost in combat. Magic Missile: A reliable spell for guaranteed damage, useful in her saboteur activities. College of Eloquence Bard Spells: As a level 4 Bard, she would have access to four cantrips and five 1st-level spells.
  Bard Cantrips: Vicious Mockery: Fitting for her eloquence and ability to demoralize enemies. Message: Useful for covert communications, aligning with her sneaky and saboteur nature. Mending: To repair her weaving tools or other equipment. Dancing Lights: To create distractions or enhance her performances. Bard 1st Level Spells (5 slots): Disguise Self: Useful for her sabotage activities. Healing Word: To quickly heal allies in combat, reflecting her philanthropic side. Charm Person: Aligning with her ability to influence others through her eloquence. Tasha’s Hideous Laughter: To incapacitate enemies, fitting for her bardic skills. Sleep: For non-lethal crowd control, useful in many scenarios. Bard 2nd Level Spells:
Suggestion: This spell fits well with her eloquence and persuasive nature. It allows her to subtly influence others, which could be useful in her sabotage activities or in situations where she needs to sway opinions or actions without direct confrontation.
Calm Emotions: Reflecting her philanthropic side and her kind nature towards women and children, this spell can be used to defuse tense situations, control emotions in a crowd, or even help someone in distress.
Children


Cover image: A strange planet this way floats. by magejosh with DALLE3

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