Water Bender Monk Style

Water Bender (Monk Style) Prerequisites- Wisdom 13+
  Add +1 Ki point to your Ki Pool Max. If you don't have a Ki Pool now you do as well just like a monk. You may spend your Ki Points on any Ki Powers you have. Any time you roll a natural 20 on a Wisdom Saving Throw or Ability Check, you may regain one spent Ki point to your Ki Pool.
  Increase the save DC to your Ki Powers by +1. This bonus stacks with other sources.
  Water Moves Me Gain the ability to use the Shape Water cantrip as a monk weapon melee weapon attack using your monk weapon damage plus your wisdom modifier as bludgeoning damage that counts as magical for the purposes of overcoming resistance and immunity to nonmagical attacks and damage. This ability gives you melee reach out to the range of the cantrip.
  At level 4, gain the use of the Shape Water cantrip that costs 1 Ki Point to use for up to one hour as a bonus action or reaction.
  At level 8, gain one ki power that grants the use of the Create or Destroy Water spell and costs 1 Ki Point to use as a bonus action.
  At level 12, gain one ki power that grants the use of the Calm Emotions spell and costs 2 Ki Points to use as a bonus action.
  At level 16, gain one ki power that grants the use of the Water Walk spell and costs 3 Ki Points to use as a bonus action.
  At level 20, gain one ki power that grants the use of the Ice Storm spell and costs 4 Ki Points to use as a bonus action or reaction.


Cover image: A strange planet this way floats. by magejosh with DALLE3

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