Chiron: World of the Blackheart Spire
250th year of the Fallen Era
The World of Chiron is a fractured land.
Where once the vast Empire of Nerath covered much of the known world, two hundred and fifty years ago that empire fell when its Emperor and armies vanished in a single mysterious moment.
With the Might of Nerath now gone for two centuries, the world has fallen into a dark age.
The People and Lands left behind by the collapse of the old Empire struggle to survive,
some praying to the gods for safety in these dangerous times, others forge pacts with long forgotten powers, and still others look for answers in the hospitality of fickle Fae
Several organizations vie for power in the husks of ancient cities, and beyond those dying bulwarks crumbling walls, many Foes skirt the poorly guarded borders of the ragged civilized lands.
In the Free City of Stormhaven, the clinks of coin and clarion calls of commerce cry out against the ever approaching shadow
In Distant Akroshia, the courts of the Dragonkin remember the ancient days of forgotten splendor, pushing back the corruption that has long hounded their lands.
The Dwarven clans of Stone Bound Craggharrow delve ever onwards, seeking riches in war blasted wastes.
The Guild Pushes ever outward, baring flickering torches of hope to long cut off towns and villages
The Kingmakers search for the heirs of the Empires lost lords
The Vistani Travel the far flung roads, guided by and guiding fate as they go
And beyond, the wilds wait for those who know the clarion call, of the horn of destiny.
For It is into this world that you, brave adventurers, stride. Seeking your fame and fortune in forgotten ruins, facing roving hordes in distant fields of battle, hunting the foul beasts that terrorize the innocent, and bringing the light of civilization back to the wilds.
But your journey lies on a difficult path.
Dark things lurk still at the edges of the known world, dread powers watch still from the far flung corners of the safely traveled lands, and ancient evils wait for another chance to shatter what little peace is left and plunge those last few remaining specks of light into the waiting darkness on the edges of time.
So Be wary adventurer, for the wick of the world is burning still.