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Session 3 – The Lost City

General Summary

Exploring further into the second tier of the pyramid, the group stumbles upon a secret door located in the hallway to the northwest of the room of fire beetles.

 

Upon opening the door, the discover a room full of stirges. Despite spotting something sparkling among the dust on the floor, they decide it would be best to not deal with the blood sucking birds straight away, and so quickly close the door and continue onward.

 

At first finding an abandoned storeroom full of rotten food and clothing, they eventually locate three barrels – one is empty, one is full of sand, but the third is filled with water! It is somewhat stale and warm, but it is water and so the group is finally able to overcome their dehydration and fill their waterskins as well.

 

After enjoying a short rest, they once again begin trying doors within the hallway they are in at first finding a room of gray oozes which the quickly eliminate.

 

The next room they enter is filled with pixies which seem friendly enough and try to communicate but alas, while Gunkyn can understand them by using a Comprehend Language spell, no one in the party speaks their language nor has any spells that would allow them to. Using friendly gestures, they are able to convey their request to open the crates the pixies are lounging upon and the pixies agree but vacate the room saying something about the crates containing “things that go boom!”  

Once the pixies leave, the group opens the crates and find a bunch of old fireworks. Most of it is ruined but they are able to salvage a few useful items such as flash powder, a skyrocket, a few roman candles, and a few strings of firecrackers.

 

They then return to the room where the stirges were located and use a couple of the roman candles to disorient them before managing to destroy them all and find a few valuable gems in the dust on the floor for their troubles!

 

Locating a second secret door in the south wall of the stirges room they exit into another hallway that leads first to a set of stairs leading down to the next level and eventually into an abandoned room with a dead hobgoblin. The hobgoblin has been dead for several weeks, its left arm swollen and discolored but no on is really able to figure out why as it does not appear to be broken.

 

Opening the door to the east, the find a room containing a ten-foot-tall cage. Within the cage is a pile of gems and coins and hanging from the top of the cage is a giant beehive. There are also several 1-foot-long bees flying around outside of the cage as the cage’s mesh is large enough for them to enter and exit the cage.

 

Hoping to disorient the bees Gunkyn fires the skyrocket from the fireworks at the beehive knocking it to the ground. Unfortunately, this results in angering the killer bees within, who come out of the cage, including the queen and the swarm attacks!

 

Using a charge of flash powder Sylbella manages tries again to disorient the bees and slams the door shut but not before one of them is able to make it out of the room and sting Gunkyn. Feebs however is able to swat it down almost immediately after.

 

Deciding to rethink their strategy and possibly ignore the bees and treasure for the foreseeable future, they return the secret room, jam the doors shut and settle down for a much-needed long rest.

Rewards Granted

Starting Level: 3 Ending Level: 3 (XP Earned: 325)

Character(s) interacted with

A group of Pixies
Report Date
06 Jan 2023
Related Characters
In Game Date(s): 1500 CE 12th of Horisal (1500-12-1) – 13th of Horisal (1500-13-1)

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