Adventurers guild
The adventurers guild is the biggest organization known in the current world. The guild connects adventurers with the people that want their help. The people rely on adventurers for defending their kingdoms, for slaying gigantic beasts, for finding that rare item in that one ruin and for help finding their cats.
Structure
The organization is lead by a group of retired adventurers one from each region. under each region there is a main guild hall where requests for quests are made and assessed for that region by the guild.
in these guild halls approved quests can be taken by adventurers, if they are of the proper ranks:
-Bronze for the relatively minor, usually posing a danger to local farmsteads or villages. most adventurers are in this category and are happy making a living like this.
-Gold for facing dangers that threaten cities and kingdoms. These are the more serious adventurers either for the gold or glory. Sometimes these adventurers are specifically requested when they are known in the region.
-Mitral for confronting threats to whole regions and continents. Few in numbers and usually known throughout, these adventurers are seasoned and are often specifically requested upon.
-Adamantite for adventurers that decide the fate of the world or even the fundamental order of the multiverse might hang in the balance. These adventurers are living legends and are only called upon when the council of retired adventures thinks it is necessary. When they are not requested on they usually roam the land doing what they want.
These ranks are given when adventurers prove themselves worthy, which can be proven by completing quests for the guild. Or by becoming renown enough by their deeds, as the guild does not only rely on their quests to judge the rank of an adventurer. Because adventurers tend to do their own thing.
If you have the reward, we have the adventurers.
Maps
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Arnheim Guild Hall
The Adventurer's guild in Arnheim has expanded rapidly after the discovery of The Gate. The city is the first line of defense against the threats of the Wastelands, has The Gate which connects it to numerous worlds and is thriving because of it. All of this makes this branch of the guild the perfect place to be for any adventurer.
Type
Guild, Adventuring
Alternative Names
Adventurers, money-grubbers
Demonym
Adventurers from all walks of life
Notable Members
Comments