The Knights of Dragonbane
Playing a Knight of Dragonbane
The Knights of Dragonbane are a playable background in campaigns for Talamh, as long as the game does not predate 1A 5715.Knight of Dragonbane
The Knights of Dragonbane are mercenaries specifically trained to deal with monsters, such as orcs, giants, and specifically dragons. You have been trained from youth, becoming a squire at a young age (or are still a squire depending on your character's age). You learned basic survival techniques, including how to stay alive on the battlefield. The Knights of Dragonbane specifically learned how to read their foes, being vigilant in their quests to never be deceived by the forces of evil. They are also excellent trackers when it comes to seeking monsters, making it so enemies do not escape so easily when they avoid these valiant heroes. The symbol of the Knights of Dragonbane is the greatsword called "Dragonslayer", but many knights prefer to use a bastard sword and shield in reverence to the founder of the order, Wulfric Dragonbane of Lysandus. With such a long, storied history, the Knights of Dragonbane have quite a reputation to uphold in the lands. Will you honor the reputation or squander it?
Features
Trusted Ear: Because of the reputation of the Knights of Dragonbane, it is not unsurprising that you will have folk within the city more than willing to house you. Inns, hotels, or even folk houses are yours to dwell in for considerably less rent. Also, when you ask townsfolk about monsters or hidden secrets within a town, they are more often willing to tell you, for they trust the organization you are a part of.
Suggested Characteristics
Being a Knight of Dragonbane is a title of honor among mercenaries, for only the greatest join this order. However, this does not mean you are a perfect beacon of greatness. You are a person like everyone else, but your quests strives to go beyond the limitations of humanity. Here are some examples to add to that.
Traits
Dice 1d6 | Personality Trait |
---|---|
1 | When I arrive in a town, the people awe in my presence. I see myself as the hero my title says. |
2 | I can stare down any monstrosity in the land. |
3 | I'm inquisitive, constantly asking or searching for questions and looking for the darkest secrets I can find. |
4 | Ferocity is my strong suit, in anything. Games, sports, partying are just a few examples. |
5 | I face my problems head on. The simple solution can often be the best one. |
6 | I am a chivalrous knight, paying respect to people of all ranks and backgrounds. |
Ideal
Dice 1d6 | Ideal |
---|---|
1 | The Greater Good. We are knights, meant to sacrifice our lives for the betterment of society when slaying foul beasts. (Good) |
2 | Code. The Knight of Dragonbane must follow Wulfric's example to a tee, down to uniform and bravery. I'd die to uphold such things. (Lawful) |
3 | Freedom. No evil creature, human or monster alike, will force the people what to do. (Chaotic.) |
4 | Might. Only the strong may rule, much like the dragons of old, to vanquish my enemies. (Evil.) |
5 | Sincerity. Let me be who I am, so that no citizen thinks I am above them. (Neutral) |
6 | Chivalry. A knight is valiant and honorable in reputation. (Any) |
Bond
Dice 1d6 | Bond |
---|---|
1 | My loyalty to the Order of Knights is unwavering. |
2 | The common folk must see me as a hero of the people. |
3 | The dragons destroyed what I once held dear. It is my task to avenge those who fall to their wickedness. |
4 | I fight for those who cannot fight for themselves. |
5 | Like Wulfric Dragonbane once was, my family is splintered. I must bring honor back to them. |
6 | I'll always remember the first monster I had slain. |
Flaw
Dice 1d6 | Flaw |
---|---|
1 | I do not know when to stop myself in a fight, leading to unrelenting carnage. |
2 | I am quick to anger to even the smallest insult. |
3 | The world does revolve around me. |
4 | I have weakness for the vice when travelling. |
5 | I am unreasonable when it comes to hating my enemies. |
6 | Secretly I envy the dragons, and wish to be as powerful as they are. Those in my order are suspicious of me, as it reflects the evils of Qenlynn Millerstone, Wulfric Dragonbane's enemy. |
Composition
Weaponry
The Bastard Sword pays respects to the heritage of honorable Wulfric, as though it's name is demeaning, it proves to be the most dependable but ferocious part of a knight's arsenal.Not every Knight of Dragonbane used this kind of weaponry of course. Some knights opt for lighter armor and bows, trying to slay dragons from a safe distance so they can avoid their deadly claws and jaws. Whatever the case, the Knights of Dragonbane are some of the greatest warriors you will see when they arrive within a town.
Tactics
History
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