Hated Outcast:
Prerequisites: Dirge race
Effects: Reroll a will save versus an enchantment spell once per day
Typically seen as terrible omens and pitiable abominations by their dwarven kin and rarely treated with respect by the humans, who see them as odd, unnerving half-breeds and the stuff of myth, plenty of DIrge walk the path of the outcast, and call no place or location their home. These Dirge are quite adept at beating back the influence of others upon their mind, and are very hard to seduce or enchant through magical means.
Solitary Existence:
Prerequisites: Dirge race, Character level 5th, 'Hated Outcast' racial feat
Effects: +2 to all saving throws against scrying and divination effects
Due to their typical inability to find a home in either of the cultures of their heritage, many Dirge instead resign themselves to solitude so as to avoid the prejudice and mistrust which drove them from their homes. They are so adept at their solitary lifestyles that even the powerful scrying and divination magicks have a harder time finding them...as if the universe itself recognizes their desire to be left alone.
Neither Dwarf nor Human:
Prerequisites: 'Solitary Existence' racial feat, 'Hated Outcast' racial feat, Character level 10th
Effects: You are not considered Human nor Dwarf for the purpose of harmful spells
To the Dirge who travel the path of the outcast and solitude, some soon become something...else. Changing not in appearance or the physical but in the soul, and spirit, these Dirge, it is said...succeed at defining their own path. No longer human or dwarf, they become something else entirely...
Dwarven Secret Senses:
Prerequisites: Dirge race, 'Eye For Value' alternate racial trait, Character level 3rd
Effects: Gain a +4 racial bonus on all appraisal checks, it is always considered a class skill, and you gain tremorsense out to 100ft, but it only detects valuable minerals, gemstones, and/or items of great worth both magical and non-magical
A rare, rare case of the offspring showing greater ability than the parent race, some very rare Dirge find that the traditionally spoken of greed of their dwarven heritage has manifested itself in odd and unpredictable ways...they find themselves capable of intrinsically sensing the location of valuables minerals, gemstones, and even other items that possess great worth, magical or not. They are coveted by all races for this ability, and even the normally stubborn dwarves soften a bit when seeing this odd, powerful ability. It is not rare to see such Dirge employed as miners or surveyors.
Halfbreed Camoflauge:
Prerequisites: Dirge race, Character level 1st only
Effects: Gain Disguise self as an at-will ability
Much like the malformed Stone-Warped, some Dirge find themselves born with an innate ability to hide their frequently unwieldy, unnatural forms, and treasure such a power...as it lets them more easily blend into their parent cultures.
© 2019 Jacob Wrightsman
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