Refined Liquid Mana Potions
The addictive yet highly sought after potions refined from the deadliest of poisons
Creation: Refined Liquid Mana Potions are made from distilling and refining Raw Liquid Mana in its basic, unprocessed form and bottling it. Distilling Refined Liquid Mana is a base DC20 Craft(Alchemy) check or DC30 Spellcraft check for a Lesser Mana Potion(+5 to the DC for Greater, +10 for Supreme), and costs an amount of GP equal to 1/2 the cost of the mana potion you are attempting to create. You must have a caster level equal to or greater than the CL of the potion you are trying to make to make that potion.
Name: Lesser Mana Potion
Cost: 500gp
Aura: Minor All
CL: 3rd
Description
This vial full of neon-blue liquid pulses and thrums with pure magical energy, having an almost physical and palpable attraction towards any spellcaster in the vicinity as if magnetized. Occasionally, bursts of miniature lightning, flame, and ice are visible within the clouds inside the bottle.
When this potion is drank, the user recovers one 1st or 2nd level spell slot(User's Choice) that they have expended. When using any 'Mana Potion' more than once in one day, the user must make a Fortitude save (DC 16 + 1 per level of Mana Potion consumed that day(Lesser = Level 1, Greater = Level 2, Supreme = Level 3)) or immediately develop a Moderate addiction(See Drug Page for info) to Mana Potions. When addicted in this manner, each use of a mana potion causes 1d2 points of Str, Dex, or Con damage, chosen randomly each time.
Name: Greater Mana Potion
Cost: 2500gp
Aura: Moderate All
CL: 5th
Description
This vial full of neon-blue liquid pulses and thrums with pure magical energy, having an almost physical and palpable attraction towards any spellcaster in the vicinity as if magnetized. Occasionally, bursts of miniature lightning, flame, and ice are visible within the clouds inside the bottle.
When this potion is drank, the user recovers one spell slot of up to 4th level(User's Choice) that they have expended. When using any 'Mana Potion' more than once in one day, the user must make a Fortitude save (DC 16 + 1 per level of Mana Potion consumed that day(Lesser = Level 1, Greater = Level 2, Supreme = Level 3))) or immediately develop a Moderate addiction(See Drug Page for info) to Mana Potions. When addicted in this manner, each use of a mana potion causes 1d2 points of Str, Dex, or Con damage, chosen randomly each time.
Name: Supreme Mana Potion
Cost: 6000gp
Aura: Overwhelming All
CL: 10th
Description
This vial full of neon-blue liquid pulses and thrums with pure magical energy, having an almost physical and palpable attraction towards any spellcaster in the vicinity as if magnetized. Occasionally, bursts of miniature lightning, flame, and ice are visible within the clouds inside the bottle.
When this potion is drank, the user recovers one spell slot of up to 7th level(User's Choice) that they have expended. When using any 'Mana Potion' more than once in one day, the user must make a Fortitude save (DC 16 + 1 per level of Mana Potion consumed that day(Lesser = Level 1, Greater = Level 2, Supreme = Level 3))) or immediately develop a Moderate addiction(See Drug Page for info) to Mana Potions. When addicted in this manner, each use of a mana potion causes 1d2 points of Str, Dex, or Con damage, chosen randomly each time.
© 2019 Jacob Wrightsman
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